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Show new changes starting from 18:58, 8 November 2026
 
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3 June 2022

     12:15  Lua GLSL Api 3 changes history +3,391 [Beherith (3×)]
 m   
12:15 (cur | prev) +5 Beherith talk contribs
     
12:14 (cur | prev) +1,623 Beherith talk contribs (finish luacallout)
     
10:05 (cur | prev) +1,763 Beherith talk contribs (Move some bits to LuaCallout, clarify things)

30 November 2021

 m   16:26  Lua OpenGL Api 2 changes history +185 [Beherith (2×)]
 m   
16:26 (cur | prev) +113 Beherith talk contribs (→Textures)
 m   
16:24 (cur | prev) +72 Beherith talk contribs (→Textures)

21 April 2021

     21:48  Lua OpenGL Api diffhist +23,531 Master-athmos talk contribs (Updated page with new anchorable templates)

15 April 2021

8 March 2020

     16:58  Lua OpenGL Api 4 changes history +22 [Ivand (4×)]
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16:58 (cur | prev) +4 Ivand talk contribs (→PixelReadback)
 m   
16:57 (cur | prev) −24 Ivand talk contribs (→PixelReadback)
 m   
16:56 (cur | prev) −1 Ivand talk contribs (→PixelReadback)
     
16:56 (cur | prev) +43 Ivand talk contribs (→PixelReadback)

7 March 2020

     22:42  Lua OpenGL Api diffhist +128 Ivand talk contribs

6 October 2019

 m   00:38  Lua GLSL Api diffhist −1 Ivand talk contribs (none drawing event -> NON-drawing events)

10 April 2019

     12:58  Lua OpenGL Api 4 changes history +2,185 [Ivand (4×)]
 m   
12:58 (cur | prev) −1 Ivand talk contribs (VBO-->VAO)
     
00:48 (cur | prev) 0 Ivand talk contribs (→Vertex Buffer Objects)
 m   
00:48 (cur | prev) +29 Ivand talk contribs (darkblue)
     
00:46 (cur | prev) +2,157 Ivand talk contribs (Added Lua VBO primitives)

19 February 2019

     02:27  Lua OpenGL Api diffhist +271 Ivand talk contribs (Clip control info)

17 February 2019

     20:31  Lua OpenGL Api 2 changes history +205 [Ivand (2×)]
     
20:31 (cur | prev) +194 Ivand talk contribs (→Textures)
     
18:43 (cur | prev) +11 Ivand talk contribs (→Textures)

16 February 2019

     22:42  Lua OpenGL Api diffhist +102 Ivand talk contribs (multisample CreateTexture)

17 September 2018

     07:39  Lua OpenGL Api 2 changes history +178 [Ivand (2×)]
     
07:39 (cur | prev) +121 Ivand talk contribs (→Textures)
     
07:32 (cur | prev) +57 Ivand talk contribs (→Textures)

13 August 2018

     19:04  Lua ConstGL 5 changes history +850 [Ivand (5×)]
     
19:04 (cur | prev) +474 Ivand talk contribs (Added a few recent exposed OpenGL constants)
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18:51 (cur | prev) +4 Ivand talk contribs (→Shader types)
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18:51 (cur | prev) +20 Ivand talk contribs
     
18:50 (cur | prev) +242 Ivand talk contribs (Added shader types)
     
18:48 (cur | prev) +110 Ivand talk contribs (Added GL.PATCHES)
     18:37  Lua GLSL Api 2 changes history +18 [Ivand (2×)]
     
18:37 (cur | prev) +18 Ivand talk contribs
 m   
18:36 (cur | prev) 0 Ivand talk contribs

12 August 2018

     15:23  Lua GLSL Api 3 changes history +1,793 [Ivand (3×)]
 m   
15:23 (cur | prev) 0 Ivand talk contribs
 m   
15:22 (cur | prev) −9 Ivand talk contribs
     
15:22 (cur | prev) +1,802 Ivand talk contribs (Added info about tesselation, renames, and changes/updates w.r.t gl.CreateShader())

26 December 2017

N    01:21  Lua Scripting diffhist +22 Flozi talk contribs (Flozi moved page Lua Scripting to Lua:Main: consistency with Gamedev:Main and MapDev:Main and leaving redirect anyway)

22 December 2017

     11:17  Lua OpenGL Api diffhist +497 Flozi talk contribs (→Spring: 104.0 - Implemented gl.GetWaterRendering() to expose access to water rendering variables. & - Implemented gl.GetMapRendering() to expose access to the map rendering variables.)
     10:58  Lua GLSL Api diffhist +86 Flozi talk contribs (104.0 - bump gl.UniformArray length restriction from 32 to 1024)

20 December 2017

     20:07  Lua OpenGL Api 2 changes history +172 [Flozi (2×)]
     
20:07 (cur | prev) +18 Flozi talk contribs (→States (Blending,AlphaTest...): 104.0 ! remove gl.Smoothing)
     
20:06 (cur | prev) +154 Flozi talk contribs (→Clear: 104.0 - add gl.SwapBuffers callout for LuaMenu)

31 July 2016

     22:06  Lua GLSL Api diffhist +205 Flozi talk contribs (101.0 ! reading from gl_TextureEnvColor[0] in custom shaders to set team color will no longer work, declare a uniform vec4 named "teamColor" instead (the engine will fill this in for you))

22 July 2016

     15:52  Lua OpenGL Api 2 changes history +658 [Flozi (2×)]
     
15:52 (cur | prev) +658 Flozi talk contribs (→Unit/Feature Draw Functions: 101.0 - gl.Feature{Raw, MultMatrix, Piece, PieceMatrix, PieceMultMatric})
     
11:12 (cur | prev) 0 Flozi talk contribs (→Spring: 101.0 - add unitSpecularColor to the set of values returned by gl.GetSun)

21 July 2016

     23:35  Lua OpenGL Api 3 changes history +1,329 [Flozi (3×)]
     
23:35 (cur | prev) +546 Flozi talk contribs (→Textures: 101.0 - gl.{Unit,Feature}Textures(number objID, boolean enable) -> nil etc)
 m   
23:29 (cur | prev) 0 Flozi talk contribs (→Unit/Feature Draw Functions: rename args to match source)
     
23:11 (cur | prev) +783 Flozi talk contribs (→Unit/Feature Draw Functions: 101.0 ! gl.UnitShape and gl.FeatureShape now take three extra boolean arguments)

16 June 2016

N    20:28  Template:Name diffhist +198 Flozi talk contribs (name)
N    20:19  Template:CodeStyle diffhist +660 Flozi talk contribs (Created page with "{{#css: span.value { color:#e65c00; font-family: ‘Lucida Console’, Monaco, monospace; } span.type { color:#0099cc; font-family: ‘Lucida Console’...")

23 April 2016

     02:33  Lua GLSL Api diffhist −1 Gajop talk contribs (GetShaderLog(): errorLog -> infoLog)

4 March 2016

     09:50  Lua OpenGL Api 2 changes history +1,515 [Gajop (2×)]
     
09:50 (cur | prev) +1,359 Gajop talk contribs (→Textures)
     
09:20 (cur | prev) +156 Gajop talk contribs (gl.GetAtmosphere)

19 July 2015

     01:52  Lua OpenGL Api diffhist +18 Flozi talk contribs (→PixelReadback: grayscale16bit not flt32)