Main public logs
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Combined display of all available logs of Spring. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).
- 22:27, 20 March 2013 Emmanuel talk contribs uploaded File:3do vs dae textures.jpg (comparaison of 3do and dae textures)
- 22:08, 20 March 2013 Emmanuel talk contribs uploaded File:Blender windows UV Image Editor.jpg (blender screen shoot for tutorial workflow)
- 21:47, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Material Diffuse Color.jpg (blender screen shoot for tutorial workflow)
- 21:47, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Material New.jpg (blender screen shoot for tutorial workflow)
- 21:46, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Textures New.jpg (blender screen shoot for tutorial workflow)
- 21:46, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Textures Type.jpg (blender screen shoot for tutorial workflow)
- 21:46, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Textures Texture Open Image.jpg (blender screen shoot for tutorial workflow)
- 21:45, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Properties Textures Texture Coordinates UV.jpg (blender screen shoot for tutorial workflow)
- 21:45, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View N GLSL.jpg (blender screen shoot for tutorial workflow)
- 21:27, 20 March 2013 Emmanuel talk contribs uploaded File:Blender windows Properties.jpg (blender screen shoot for tutorial workflow)
- 21:26, 20 March 2013 Emmanuel talk contribs uploaded File:Blender windows info.jpg (blender screen shoot for tutorial workflow)
- 21:26, 20 March 2013 Emmanuel talk contribs uploaded File:Blender windows 3D View.jpg (blender screen shoot for tutorial workflow)
- 21:25, 20 March 2013 Emmanuel talk contribs uploaded File:Blender UV Image Editor UVs Export UV Layout.jpg (blender screen shoot for tutorial workflow)
- 21:24, 20 March 2013 Emmanuel talk contribs uploaded File:Blender UV Image Editor Image Open Image.jpg (blender screen shoot for tutorial workflow)
- 21:24, 20 March 2013 Emmanuel talk contribs uploaded File:Blender info File Export Colladata Selection Only.jpg (blender screen shoot for tutorial workflow)
- 21:23, 20 March 2013 Emmanuel talk contribs uploaded File:Blender info File Export Colladata.jpg (blender screen shoot for tutorial workflow)
- 21:22, 20 March 2013 Emmanuel talk contribs uploaded File:Blender Info Add Mesh UV Sphere.jpg (blender screen shoot for tutorial workflow)
- 21:22, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View Viewport Shading.jpg (blender screen shoot for tutorial workflow)
- 21:21, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View Pivot Point.jpg (blender screen shoot for tutorial workflow)
- 21:21, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View Object Mode.jpg (blender screen shoot for tutorial workflow)
- 21:20, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View Mesh VUUnwrap.jpg (blender screen shoot for tutorial workflow)
- 21:20, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View Mesh VUUnwrap SmartUVProject.jpg (blender screen shoot for tutorial workflow)
- 21:15, 20 March 2013 Emmanuel talk contribs uploaded File:Blender 3D View F6.jpg (blender screen shoot for tutorial workflow)
- 13:12, 7 November 2012 Emmanuel talk contribs uploaded File:Timer10min.gif (animated textures and video engine request)
- 10:09, 7 November 2012 Emmanuel talk contribs uploaded File:Zerg3do.jpg
- 08:56, 7 November 2012 Emmanuel talk contribs uploaded File:Springrts08pc2012luaunitsmod.png (unitdef animdef lua 3do models from luaunitmod 2012)
- 08:36, 7 November 2012 Emmanuel talk contribs uploaded File:METZ heightmap test Palatinatus Rheni (Merian) 249d.png (this a isometric map of historical city of metz france 1700 +/- this design fir with the topographic gameplay in springrts and allow more immersiveness than fantasy or wild area but there is the houses that can be units or elevations ...depending of th...)
- 08:28, 7 November 2012 Emmanuel talk contribs uploaded File:SpringMapEditor48x64map textureprefab zoomed.png (there is the atari corcom1 feature for scale the map prefab on a 48*64 edited from random generator springmapedit321 software output smt smf is 500Mb)
- 08:09, 7 November 2012 Emmanuel talk contribs uploaded File:SpringMapEdit 48x64map textured slopes highset.png (46*64map at full setting (i bet) still workable : textured + slopemap slow to edit and to texture but a great complement to 2D softwares for finalisation out of springrts)
- 08:04, 7 November 2012 Emmanuel talk contribs uploaded File:SpringMapEditor 56x64 map mem usage.png (the 56*64 map is the extrem of editable map for 16Gb ram ati4850 gpu win7x64 not comfortable work)
- 07:58, 7 November 2012 Emmanuel talk contribs uploaded File:SpringMapEditor 64x64 map textured.png (using 16Gb ram i generated a 64*64 map and memory usage climbed never mor than 15Gb but gpu Ati4850 lagged awfull and driver crashed a time without closing the tool so it still possible to generate and save the map editless and make a 5Go file for text...)
- 07:51, 7 November 2012 Emmanuel talk contribs uploaded File:SpringMapEditor tests.png (i just tested the SpringMapEdit tool and the possibility of 64*64 maps)