User contributions for Nemo
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11 June 2015
- 13:3513:35, 11 June 2015 diff hist −1 User:Nemo/NewGamedevInterfacesDraft →Flowchart for adding new interfaces for Game Devs current
- 13:2413:24, 11 June 2015 diff hist +300 User:Nemo/NewGamedevInterfacesDraft Balance this section a bit: not everything can be mutable or performance will kill some useful tools (like filtering on def values).
- 13:2113:21, 11 June 2015 diff hist −149 User:Nemo/NewGamedevInterfacesDraft Remove "this is why we have only two resources" bit -- jK said it isn't quite true.
- 10:2410:24, 11 June 2015 diff hist +70 User:Nemo/NewGamedevInterfacesDraft →So just transform everything into LuaSyncedCtrl interfaces?
- 10:2210:22, 11 June 2015 diff hist +3,693 N User:Nemo/NewGamedevInterfacesDraft Created page with "= Adding new interfaces for Game Developers to the engine = TL; DR: Don't add new *Def tags. Prefer LuaSyncedCtrl interfaces, but mostly strive to see how we can simplify the ..."
22 March 2014
9 March 2014
- 04:2304:23, 9 March 2014 diff hist −22 Gamedev:WeaponDefs Update S44 weapondef example link to github
- 04:2204:22, 9 March 2014 diff hist −30 Gamedev:PublicRepos Update S44 repo link to new github location.
9 October 2012
- 19:4719:47, 9 October 2012 diff hist −4 m Games →Open Source
15 January 2009
- 04:2904:29, 15 January 2009 diff hist −11 LuaCallinReturn →Unit-Specific:: fixed UnitEnteredLoS - it doesn't report unitDefID
7 December 2008
2 January 2008
1 January 2008
28 December 2007
- 02:1602:16, 28 December 2007 diff hist −7 m Community news →2007-12-24 Spring: 1944 Beta Released!
- 02:0902:09, 28 December 2007 diff hist +13 Community news →2007-12-24 Spring: 1944 Beta Released!