User contributions for Af
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4 March 2020
- 18:4418:44, 4 March 2020 diff hist +248 Building Spring on MacOSX No edit summary current
- 12:3912:39, 4 March 2020 diff hist +259 Building Spring on MacOSX homebrew additions
6 September 2017
- 16:4516:45, 6 September 2017 diff hist −22 Pr-downloader fix borked formatting of code blocks
3 June 2015
- 17:1117:11, 3 June 2015 diff hist −13 Lobby Development →Work in progress, abandoned or unusable
- 17:1117:11, 3 June 2015 diff hist 0 Lobby Development →muslce (most useless spring lobby client ever)
- 17:1117:11, 3 June 2015 diff hist 0 Lobby Development →Zero-K Lobby (no longer uses the Spring lobby protocol)
- 17:0517:05, 3 June 2015 diff hist −373 Games No edit summary
- 16:3516:35, 3 June 2015 diff hist 0 Main Page Split the dev section into 2 sub sections, content dev and engine dev are now separated
- 16:3516:35, 3 June 2015 diff hist +63 Main Page Split the dev section into 2 sub sections, content dev and engine dev are now separated
- 16:3216:32, 3 June 2015 diff hist −4 FAQ No edit summary current
- 16:3116:31, 3 June 2015 diff hist +217 Development:Main fix the horrible mess that was the sidebar, and add the GitHub repo ( how can an opensource project bury the link to its source 4 levels deep into the site?! )
26 November 2012
- 15:1415:14, 26 November 2012 diff hist +1 AI:NTAI No edit summary current
- 15:1415:14, 26 November 2012 diff hist +4 AI:NTAI No edit summary
- 15:1215:12, 26 November 2012 diff hist +81 AI:NTAI No edit summary
- 15:1115:11, 26 November 2012 diff hist +59 AI:Shard No edit summary current
- 15:0915:09, 26 November 2012 diff hist +1 AI:Shard No edit summary
19 October 2011
- 12:0112:01, 19 October 2011 diff hist +59 AI:Development:Lang:Cpp No edit summary
- 11:5911:59, 19 October 2011 diff hist +2 AI:Development:Lang:Cpp No edit summary
- 11:5911:59, 19 October 2011 diff hist +463 N AI:Development:Lang:Cpp Created page with "Development < AI Development < C AI Development =Writing a Skirmish AI in C++= There are two ways of writing a C++ AI, using the legac..."
- 11:4911:49, 19 October 2011 diff hist +257 Building Spring on Windows No edit summary
- 11:4611:46, 19 October 2011 diff hist +144 Building Spring on Windows No edit summary
- 11:4311:43, 19 October 2011 diff hist +98 Building Spring on Windows →General Visual Studio Notes
- 11:4111:41, 19 October 2011 diff hist −49 Building Spring on Windows →Generating the AI Sources/Wrappers
- 11:4011:40, 19 October 2011 diff hist +2 Building Spring on Windows →Generating the AI Sources/Wrappers
- 11:4011:40, 19 October 2011 diff hist +251 Building Spring on Windows AI wrapper generation via cmake
22 September 2009
- 15:2315:23, 22 September 2009 diff hist −1,021 AI:NTAI No edit summary
8 June 2009
- 11:4111:41, 8 June 2009 diff hist −171 User:AF No edit summary
27 October 2008
- 15:2615:26, 27 October 2008 diff hist +1 m Balanced Annihilation:Giving Orders typo
8 October 2008
- 16:5816:58, 8 October 2008 diff hist −66 Development:Main No edit summary
- 16:5716:57, 8 October 2008 diff hist +18 Development:Main No edit summary
- 16:5616:56, 8 October 2008 diff hist −75 The Lighter Side Of Spring No edit summary
- 16:5516:55, 8 October 2008 diff hist −52 Using Spring No edit summary
- 16:5416:54, 8 October 2008 diff hist +89 FAQ No edit summary
- 16:5316:53, 8 October 2008 diff hist +1,238 FAQ No edit summary
- 16:4616:46, 8 October 2008 diff hist +847 FAQ No edit summary
- 16:4116:41, 8 October 2008 diff hist +5,504 N FAQ:content New page: =Content= ==Do Spring maps need a "ground"?== Spring maps do require a ground. We have had many requests to have space maps, however, a "true" (ala Homeworld) space setting is not likel...
- 16:4116:41, 8 October 2008 diff hist −5,482 FAQ Replacing page with 'Here are some FAQs General FAQ System Requirements FAQ Technical FAQ Playing ingame FAQ [[FAQ:conten...'
- 16:3916:39, 8 October 2008 diff hist +9,673 N FAQ:player New page: =Playing= ==What is with this weird right-click mode? I'm 'bout to break my keyboard.== Sorry, you'll just have to get used to it. As of now it can't be changed. ==Why is somebody else ...
- 16:3616:36, 8 October 2008 diff hist −9,740 FAQ No edit summary
- 16:3516:35, 8 October 2008 diff hist +6,048 N FAQ:getting a game started New page: =Getting into a game= ==People talk about 'Single Player'. How do I start a single player game?== Simply start a game in the lobby, and enter a password, so that nobody can join. Then cl...
- 16:3416:34, 8 October 2008 diff hist +59 FAQ No edit summary
- 16:3316:33, 8 October 2008 diff hist −6,069 FAQ:technical No edit summary
- 16:3216:32, 8 October 2008 diff hist −51 FAQ:requirements No edit summary
- 16:3216:32, 8 October 2008 diff hist −12 FAQ:requirements No edit summary
- 16:3116:31, 8 October 2008 diff hist −6 FAQ:requirements No edit summary
- 16:3116:31, 8 October 2008 diff hist +3,080 N FAQ:requirements New page: =Requirements= ==What platforms will Spring run on?== At the moment, it runs on Windows, Linux and basically on Mac OS X. Support for FreeBSD is in work. ===What so...
- 16:3116:31, 8 October 2008 diff hist +47 FAQ No edit summary
- 16:3016:30, 8 October 2008 diff hist +8,798 N FAQ:technical New page: =Technical= ==What port numbers does Spring use?== Game uses port 8452 UDP by default, which can be changed in the lobby. If you are behind a router, and are having problems hosting, try ...
- 16:2916:29, 8 October 2008 diff hist +2 FAQ No edit summary
- 16:2916:29, 8 October 2008 diff hist −15,425 FAQ No edit summary