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17 October 2012
- 05:5305:53, 17 October 2012 MakingMapsWithBluePrintAndMapConv (hist | edit) [9,119 bytes] Knorke (talk | contribs) (moved this to new page. could not figure out how to *copy* the page (keeping history) so just c&p-ing the content now.)
4 September 2012
- 04:4704:47, 4 September 2012 3DModels:obj meta (hist | edit) [2,810 bytes] Enetheru (talk | contribs) (created basic definition.)
31 July 2012
- 21:5721:57, 31 July 2012 SSMF: Normal Map (hist | edit) [297 bytes] Forboding angel (talk | contribs) (Created page with "Normal maps (in this case) are used to add "fake" 3d detail to a flat 2d image. It is a technique of manipulating lighting to give the appearance of looking at a 3d object, wh...")
- 20:2420:24, 31 July 2012 Gamedev:WeaponDefs (hist | edit) [46,341 bytes] Flozi (talk | contribs) (First draft (tag-less))
16 July 2012
- 18:1718:17, 16 July 2012 LUPS (hist | edit) [5,529 bytes] Picassoct (talk | contribs) (Created page with " Lua Particle System (LUPS) Licensed under the terms of the GNU GPL, v2 or later. ** Implementation ** First, you need to differ between synced and unsynced FX, so there...")
7 June 2012
- 09:5909:59, 7 June 2012 Uberserver (hist | edit) [501 bytes] Abma (talk | contribs) (Created page with "uberserver is a lobbyserver written in python for spring lobby clients. see https://github.com/lunixbochs/uberserver for more details")
- 09:5209:52, 7 June 2012 SpringLS (hist | edit) [858 bytes] Abma (talk | contribs) (Created page with "SpringLS is a lobbyserver written in java. It can be run in LAN-Mode which allows logging in without creating an account. See https://github.com/spring/SpringLS for more details.")
25 May 2012
- 07:2707:27, 25 May 2012 Mapdev:mapinfo.lua (hist | edit) [25,914 bytes] Enetheru (talk | contribs) (Began a mapinfo.lua page to reflect the smd page.)
23 May 2012
- 02:1502:15, 23 May 2012 Mapdev:howto height blender (hist | edit) [1,574 bytes] Enetheru (talk | contribs) (fleshed out basic content.)
25 March 2012
- 18:1218:12, 25 March 2012 Links (hist | edit) [2,543 bytes] Jk (talk | contribs) (Created page with "Development < {{FULLPAGENAME}} =Community Links= [http://springfiles.com/ SpringFiles - download page for maps & games]<br/> [http://weblobby.springrts.co...")
15 March 2012
- 06:0606:06, 15 March 2012 Upq (hist | edit) [650 bytes] Abma (talk | contribs) (Created page with " ==xml-rpc== made by abma springfiles.com supports a xml-rpc service which allows to search for files, too: for an example-client see: https://github.com/springfiles/upq/blob/...")
- 06:0606:06, 15 March 2012 Plasma (hist | edit) [469 bytes] Abma (talk | contribs) (Created page with " ==Plasma== The plasma system can be used to download a specific file by filename http://zero-k.info/ContentService.asmx Its a soap-service, the service-name for downloading i...")
- 06:0506:05, 15 March 2012 Rapid (hist | edit) [4,473 bytes] Abma (talk | contribs) (Created page with "===server-side=== Made by CarRepairer: http://packages.springrts.com/ Or svn, developed by licho & det[THE]threat (instantly creates the rapid entry after an svn commit) http:/...")
- 05:5205:52, 15 March 2012 Pr-downloader (hist | edit) [1,575 bytes] Abma (talk | contribs) (Created page with "[https://github.com/abma/pr-downloader pr-downloader] is a console cross-platform download tool for spring. it can download games and maps supporting currently all main download ...")
14 March 2012
- 14:4514:45, 14 March 2012 Regression Testing (hist | edit) [1,975 bytes] Abma (talk | contribs) (Created page with " ==General rules== - Keep tests small, simple and fast. It doesn't help, if one test takes 10 hours. - results of tests should be reproduceable. Thats not always possible, but ...")
13 March 2012
- 20:1720:17, 13 March 2012 LUA ComonPitfalls (hist | edit) [9,605 bytes] Picassoct (talk | contribs) (Created page with "This is not a tutorial page. This is the sort of last ressort page, you will visit when you are knee deep into the swamp. Just bookmark it and forget it if you search for a tutor...")
10 March 2012
- 07:2807:28, 10 March 2012 Map Making: Feature Placer (hist | edit) [1,736 bytes] Forboding angel (talk | contribs) (Created page with "= FeaturePlacer = At this point, it is very strongly recommended that you go download "[http://springfiles.com/spring/tools/spring-features Spring Features]" ( [http://spri...")
- 07:2307:23, 10 March 2012 SSMF: Grass Shading Map (hist | edit) [680 bytes] Forboding angel (talk | contribs) (Created page with "= Grass Shading Map = A grass shading map will allow you to control the overall intensity of the grass on your map [This portion needs expanding and an example image]")
- 07:2207:22, 10 March 2012 SSMF: Specular Map (hist | edit) [413 bytes] Forboding angel (talk | contribs) (Created page with "= Specular Map = A specular map controls brightness and "shinyness" of your map. The more light you add to a particular portion of your specular map, the brighter and more refle...")
- 07:2207:22, 10 March 2012 SSMF: Detail Textures (hist | edit) [415 bytes] Forboding angel (talk | contribs) (Created page with "= Detail Textures = Detail textures are made by adding a texture to each channel of an image. http://www.evolutionrts.info/random/examplesplattex.jpg There are a total of 4 te...")
- 07:2107:21, 10 March 2012 SSMF: Distribution Map (hist | edit) [715 bytes] Forboding angel (talk | contribs) (Created page with "= Distribution Map = The Distribution map is essentially an atlas telling spring where to spread your detail textures. Lets have a look at an example distribution map: http://w...")
- 07:0707:07, 10 March 2012 Mapcomponents: feature map (hist | edit) [1,224 bytes] Forboding angel (talk | contribs) (Created page with "= Feature Map = <code>'''Feature Map dimensions are Texture Map size / 8. In other words, if your texture map is 8192x8192 (16x16), 8192 / 8 = 1024x1024'''</code> Feature maps ...")
- 07:0607:06, 10 March 2012 Mapcomponents: metal map (hist | edit) [1,747 bytes] Forboding angel (talk | contribs) (Created page with "= Metal Map = <code>'''Metal Map dimensions are Texture Map size / 8 + 1 pixel. In other words, if your texture map is 8192x8192 (16x16), 8192 / 8 + 1 = 1025x1025'''</code> In ...")
- 07:0607:06, 10 March 2012 Mapcomponents: heightmap (hist | edit) [1,118 bytes] Forboding angel (talk | contribs) (Created page with "= Heightmap = <code>'''Height Maps are Texture Map size / 8 + 1 pixel. In other words, if your texture map is 8192x8192 (16x16), 8192 / 8 + 1 = 1025x1025'''</code> You will nee...")
- 07:0507:05, 10 March 2012 Mapcomponents: texture (hist | edit) [637 bytes] Forboding angel (talk | contribs) (Created page with "= Texture Map = <code>'''Texture map size is related in pixels and in spring map size. 2x2 MapSquares in spring are equal to 1024x1024 Pixels. Texture maps mus be in multiples o...")
8 March 2012
- 00:0300:03, 8 March 2012 Deprecated Map Making Guides (hist | edit) [2,952 bytes] Forboding angel (talk | contribs) (Created page with "= Full Guides For Map Making (Outdated) = The guides listed below are outdated and scheduled for archival. *aGorm's map creating Guide *[[Map Making Guide|aGorm...")
7 March 2012
- 04:3204:32, 7 March 2012 Creating a map using blueprint (hist | edit) [29,143 bytes] Forboding angel (talk | contribs) (Created page with "= What you will need to get started (The Tools) = The only tool really needed is "Mapconv". The other tools available are there simply to make your life easier. A list of common...")
- 01:2101:21, 7 March 2012 EngineChangelogForContentDevs (hist | edit) [5,889 bytes] Knorke (talk | contribs) (lets see if this works ;))
6 March 2012
- 18:0618:06, 6 March 2012 Armordefs.lua (hist | edit) [2,316 bytes] Knorke (talk | contribs) (created)
22 February 2012
- 01:1201:12, 22 February 2012 Modoptions.lua (hist | edit) [1,467 bytes] Knorke (talk | contribs) (whoop)
16 February 2012
- 11:3811:38, 16 February 2012 Mothers MapConv (hist | edit) [5,192 bytes] Abma (talk | contribs) (Created page with " http://springfiles.com/spring/tools/mapconv-no-scanlines-hack")
- 01:0901:09, 16 February 2012 Mapdeconv (hist | edit) [568 bytes] Abma (talk | contribs) (Created page with "mapdeconv is a decompiler for SMF/SMT maps. To use it, unzip the sd7 spring map file. For example: Code: 7z e SmallDivide.sd7 mapdeconv.exe SmallDivide.smf If all goes well, it...")
12 February 2012
- 04:2504:25, 12 February 2012 About s3o (hist | edit) [752 bytes] Smoth (talk | contribs) (Created page with "-= Needs more info =- Format used by the Spring Engine ==Tool used== Upspring")
30 January 2012
- 00:3000:30, 30 January 2012 Lua Socket (hist | edit) [3,485 bytes] Abma (talk | contribs) (Created page with "LuaSocket is a development branch of spring: see https://github.com/spring/spring/tree/luasocket ==Notes / known issues== - dns resolving is blocking - allow rules have exact...")
27 January 2012
- 09:5709:57, 27 January 2012 Spring on ARM (hist | edit) [1,649 bytes] Abma (talk | contribs) (Created page with " ==Setting up a virtualized environment for arm== sudo apt-get install qemu-system Grab an image: http://cdimage.ubuntu.com/releases/11.10/release/ wget http://cdimage.u...")
13 December 2011
- 00:3700:37, 13 December 2011 Statistics (hist | edit) [206 bytes] Abma (talk | contribs) (Created page with "=Some Links / Infos to statistics= http://planetspads.free.fr/spring/stats/index.html http://zero-k.info/stats/")
1 December 2011
- 19:3119:31, 1 December 2011 EngineSource for GameDevs (hist | edit) [2,454 bytes] Knorke (talk | contribs) (created page, not if worth to continue?)
19 October 2011
- 11:5911:59, 19 October 2011 AI:Development:Lang:Cpp (hist | edit) [1,229 bytes] Af (talk | contribs) (Created page with "Development < AI Development < C AI Development =Writing a Skirmish AI in C++= There are two ways of writing a C++ AI, using the legac...")
8 October 2011
- 18:0418:04, 8 October 2011 FreeBSD install (hist | edit) [1,599 bytes] Ljd (talk | contribs) (Created page with "Linux Setup Guide < {{FULLPAGENAME}} __TOC__ Image:debian.png For packaging <font color="#00DD00">requests</font> or <font color="#FF0000">complaints</font>, plea...")
27 September 2011
- 00:0800:08, 27 September 2011 MapConvNG (hist | edit) [4,225 bytes] Abma (talk | contribs) (Created page with " Download [http://springrts.com/phpbb/download/file.php?id=6450 Win32] [http://springrts.com/phpbb/download/file.php?id=6451 Win64] [http://filebin.springlobby.info/mapconv-ng_0...")
16 September 2011
- 02:2602:26, 16 September 2011 SpringSettings (hist | edit) [119 bytes] Abma (talk | contribs) (Created page with "program to configure the spring rts engine. latest version can be downloaded from [http://www.springlobby.info/installer/springsettings.exe springlobby.info].")
- 02:1902:19, 16 September 2011 Infolog.txt (hist | edit) [696 bytes] Abma (talk | contribs) (Created page with "log file for the spring rts engine ==windows== usally in MyDocuments\My Games\Spring\infolog.txt or next to spring.exe when installed in portable mode. ==linux== can be found i...")
- 02:1502:15, 16 September 2011 Script.txt (hist | edit) [2,299 bytes] Abma (talk | contribs) (Created page with "Start script file for spring rts. See https://github.com/spring/spring/blob/master/doc/StartScriptFormat.txt for more info.")
- 02:1102:11, 16 September 2011 Spring Headless (hist | edit) [504 bytes] Abma (talk | contribs) (Created page with "spring-headless is a console program which allows to run spring without a gfx card to run for example ai vs ai-games without user in or output. to setup spring-headless copy spr...")
1 September 2011
- 17:5717:57, 1 September 2011 Resources.lua (hist | edit) [4,950 bytes] Flozi (talk | contribs) (resources.lua page - could maybe do with more explanation of what the engine default entries are used for but this is better than nothing!)
21 August 2011
- 00:1600:16, 21 August 2011 Download Testing (hist | edit) [3,720 bytes] Hoijui (talk | contribs) (first draft)
27 July 2011
- 06:4806:48, 27 July 2011 AI:Compare:Spring 1944 (hist | edit) [216 bytes] Abq911 (talk | contribs) (Created page with "Spring:1944 uses the AI C.R.A.I.G., which stands for Configurable Reusable Artificial Intelligence Gadget. It is a skirmish AI written in Lua, and works in Spring:1944 and Star W...")
20 July 2011
- 18:2818:28, 20 July 2011 Asynchronous Simulation (hist | edit) [8,362 bytes] Zerver (talk | contribs) (new guidelines for MT)
1 July 2011
- 12:2312:23, 1 July 2011 WidgetDatabaseFAQ (hist | edit) [1,563 bytes] Vbs (talk | contribs) (Created page with "= What is the widget database? = The widget database is a resource which contains most of the widgets that got ever released for the Spring engine. The database is stored online...")
26 June 2011
- 18:3718:37, 26 June 2011 Chili:Tutorial Command and Build Commands (hist | edit) [17,976 bytes] Sunspot (talk | contribs) (Created page with "== Commands and Build bar == === Preparation ===")