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22 August 2009
- 13:5813:58, 22 August 2009 Animation-LuaScripting (hist | edit) [3,764 bytes] Tobi (talk | contribs) (call-outs)
16 August 2009
- 08:4508:45, 16 August 2009 GetTextHeight (hist | edit) [565 bytes] Jk (talk | contribs) (New page: =GetTextHeight() Illustration= <span class="note">note: the returned heights are normalized, so you need to multiply them with your wanted fontSize</span> '''GetTextHeight''' ( string s...)
15 August 2009
- 09:1909:19, 15 August 2009 LINUX:SetupSpringie (hist | edit) [3,761 bytes] Microflea (talk | contribs) (New page: = Basics = Springie is a standalone windows/linux application written in C# by Licho. It is an alternative to the SPADS Autohost written by bibim. There is a [[http://springrts.com/phpbb/...)
19 July 2009
- 06:0006:00, 19 July 2009 Lobby Development (hist | edit) [4,690 bytes] Satirik (talk | contribs) (New page: =Lobby client development= There are currently three working public lobby clients available. And two in development. ==Springlobby== Springlobby is the official lobby client of spring and ...)
8 June 2009
- 22:3922:39, 8 June 2009 AI:Development:Lang:Lua (hist | edit) [4,602 bytes] Hoijui (talk | contribs) (New page: ==== References ==== * KP AI source: http://pastebin.com/f771164a0 * CRAIG source: ** to browse: http://github.com/tvo/craig/tree/master ** for git: git://github.com/tvo/craig.git C.R.A.I....)
- 17:2117:21, 8 June 2009 AIWrapper:ModularAI (hist | edit) [10,575 bytes] Loidthanead (talk | contribs) (First few sections written)
- 11:1911:19, 8 June 2009 AI:BKPAI (hist | edit) [812 bytes] Hoijui (talk | contribs) (page created)
- 10:1910:19, 8 June 2009 AI:CppTestAI (hist | edit) [1,149 bytes] Hoijui (talk | contribs) (New page: {{AI|CppTestAI|hoijui|0.1|Supports everything / Does nothing|beta|GPL V2+|C|Cpp}} == C++ Test AI == ==== Description ==== This Skirmish AI is written in C++ and uses the new C++ wrapper ...)
- 09:1909:19, 8 June 2009 AIWrapper:Cpp (hist | edit) [1,378 bytes] Hoijui (talk | contribs) (New page: {{AIWrapper|Cpp|hoijui|0.1|C++|alpha|GNU GPL v2+|C}} == (New) C++ AI Interface Wrapper == ==== Forum threads ==== *[http://springrts.com/phpbb/viewtopic.php?f=15&t=1501...)
3 June 2009
- 15:4115:41, 3 June 2009 AI:Development:Lang:Java (hist | edit) [19,465 bytes] Loidthanead (talk | contribs) (Tutorial on how to set up a new Java AI)
- 14:4514:45, 3 June 2009 AI:Development:Lang:C (hist | edit) [672 bytes] Hoijui (talk | contribs) (page created)
- 07:2507:25, 3 June 2009 AI:Development:System (hist | edit) [2,600 bytes] Hoijui (talk | contribs) (page created)
2 June 2009
- 22:4822:48, 2 June 2009 AI:Skirmish (hist | edit) [3,915 bytes] Hoijui (talk | contribs) (create page)
- 20:1320:13, 2 June 2009 AI:Development (hist | edit) [3,382 bytes] Hoijui (talk | contribs) (page created)
11 May 2009
- 14:1414:14, 11 May 2009 AI:Development:Interface (hist | edit) [1,602 bytes] Hoijui (talk | contribs) (initialization)
16 April 2009
- 19:5419:54, 16 April 2009 PieceTrailCEGTag (hist | edit) [1,177 bytes] Pxtl (talk | contribs) (New page: From Kloot: In case you missed the changelog entry, this can now be done using the new unit FBI tags pieceTrailCEGTag and pieceTrailCEGRange (where Tag is a string and Range is an integer...)
8 April 2009
- 03:5103:51, 8 April 2009 Xta Lessons (hist | edit) [386 bytes] Mongus (talk | contribs) (New page: == Basic Lessons == *Radar *Scouting/harrasing *Llt placement *DT placement *Expanding *Reclaiming *Lab selection *unit mixing == Intermediate Lessons == *Destroying Hlt *Using artyl...)
7 April 2009
- 11:5111:51, 7 April 2009 Building Spring on Buildbot (hist | edit) [1,258 bytes] Hoijui (talk | contribs) (page creation)
22 March 2009
- 11:5411:54, 22 March 2009 FAQs (hist | edit) [528 bytes] 123vtemp (talk | contribs) (This looks cleaner)
- 08:2108:21, 22 March 2009 Maps:SpringMapEdit (hist | edit) [817 bytes] Frostregen (talk | contribs) (New page: == SpringMapEdit, by Frostregen == [http://spring.clan-sy.com/phpbb/viewtopic.php?f=13&t=16341 Forum topic with download] *TODO Add some description, images.)
19 March 2009
- 12:4612:46, 19 March 2009 AI:Skirmish:List (hist | edit) [4,945 bytes] Hoijui (talk | contribs) (extracted from page AI)
9 March 2009
- 20:3720:37, 9 March 2009 Google Summer of Code (hist | edit) [1,974 bytes] Agon (talk | contribs) (Initial add of gsoc information page)
7 March 2009
- 21:5021:50, 7 March 2009 Xta commander (hist | edit) [5,236 bytes] Babbles (talk | contribs) (New page: == Morphing == Only Morph if you have enough Metal and Energy. Morphing CAN be an alternative to starting with lab but not advisable. Only Morph if you have enough time away from enemy ...)
3 March 2009
- 00:0200:02, 3 March 2009 Printable Reference (hist | edit) [392 bytes] Sparcman (talk | contribs) (New page: '''<--Back to Using Spring''' ==Printable Command Reference page== You can print out [http://sparcman.net/Documents/Spring_Command_Reference.pdf this two page quick refe...)
2 March 2009
- 01:4701:47, 2 March 2009 New to xta (hist | edit) [5,697 bytes] Babbles (talk | contribs) (New page: '''From BA to XTA ''' == Light laser== http://modinfo.adune.nl/TASdata/Unitpics/aapreluderc1/armllt.jpg Light laser towers (LLTs) have a much different role in XTA They cost 350+ m...)
1 March 2009
- 16:2316:23, 1 March 2009 Lua camState (hist | edit) [5,410 bytes] Zwzsg (talk | contribs) (New page: <pre> I wanted to use Spring.SetCameraState( table camState, number camTime) -> nil | boolean The wiki said: camState has the same format as the output of Spring.GetCameraState(). So I r...)
18 February 2009
- 13:4813:48, 18 February 2009 OpenSUSE install (hist | edit) [607 bytes] Agon (talk | contribs) (links to repo and wiki for opensuse)
10 February 2009
- 20:1920:19, 10 February 2009 MTR (hist | edit) [1,528 bytes] Sinbadev (talk | contribs) (New page: =The New Monthly Topic Rotation= ===Class I and II Etiquette/Rules=== When someone asks a question that has been answered before post a link to this page to the specific sub-section. Sub...)
4 February 2009
- 23:0723:07, 4 February 2009 Building Spring Cross Compiled (hist | edit) [7,090 bytes] Spliff (talk | contribs) (Cross-compiling instructions)
- 21:5321:53, 4 February 2009 Building Spring on Windows (hist | edit) [8,645 bytes] Spliff (talk | contribs) (moved from Building_spring)
- 21:3121:31, 4 February 2009 Development:Getting Started (hist | edit) [5,751 bytes] Spliff (talk | contribs) (Moved from Building_Spring)
13 January 2009
- 04:1604:16, 13 January 2009 Lua:WidgetDirectory (hist | edit) [305 bytes] Revenge (talk | contribs) (New page: <span style="text-align:center"> =Ambient Music Widgets= These widgets provide ambient battle music. =Building/Construction Management Widgets= These widgets assist you with building unit...)
12 January 2009
- 21:3521:35, 12 January 2009 Lua Widgets (hist | edit) [3,078 bytes] Revenge (talk | contribs) (New page: {|border="0" cellpadding="4" cellspacing="10" width="100%" |width="100%" valign="top" style="background: #41545c; border: 1px #aaa solid;"| ===General=== '''[[Lua:WidgetDirectory|LuaUI Wid...)
8 January 2009
- 05:4005:40, 8 January 2009 CEG:Miscellaneous (hist | edit) [2,464 bytes] Evil4zerggin (talk | contribs) (New page: == Blending == CEGs use the blending mode GL_ONE, GL_ONE_MINUS_SRC_ALPHA. This is in contrast to the default GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA. As far as I can tell, this means that th...)
30 December 2008
- 09:1609:16, 30 December 2008 CEG-Classes (hist | edit) [8,638 bytes] Evil4zerggin (talk | contribs) (New page: == Common Properties == All classes have the following properties, although not all of them use them: *pos (float3): The initial position of the spawner. *useAirLos (bool): Whether the sp...)
- 09:0809:08, 30 December 2008 CEG:Calls (hist | edit) [2,855 bytes] Evil4zerggin (talk | contribs) (New page: == Overview == There are three places where you can call a CEG: weapons, COB, and Lua. == Weapon CEGs == There are three weapon tags that can spawn CEGs: *cegtag: Spawns the CEG every f...)
- 08:3408:34, 30 December 2008 CEG-Format (hist | edit) [4,264 bytes] Evil4zerggin (talk | contribs) (New page: == Overall Format == A CEG file contains one or more CEGs. Each CEG follows this format: <pre> [ceg_name] { [spawner_name_0] { class=CClassName; [properties] { propert...)
- 00:2700:27, 30 December 2008 CEG:Operators (hist | edit) [3,765 bytes] Evil4zerggin (talk | contribs) (New page: '''Source:''' https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Projectiles/ExplosionGenerator.cpp == Introduction == You are not limited to using fixed numbers in CEGs for positions, s...)
29 December 2008
- 23:5923:59, 29 December 2008 CEG:Main (hist | edit) [857 bytes] Evil4zerggin (talk | contribs) (New page: '''Source:''' https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Projectiles == Introduction == CEG stands for Custom Explosion Generator, a scripting language for creating graphical eff...)
28 December 2008
- 12:4112:41, 28 December 2008 AIWrapper:LegacyCpp (hist | edit) [1,525 bytes] Hoijui (talk | contribs) (page created)
19 December 2008
- 23:0523:05, 19 December 2008 AI:NullOOJavaAI (hist | edit) [1,877 bytes] Hoijui (talk | contribs) (page created)
- 16:3216:32, 19 December 2008 AI:NullJavaAI (hist | edit) [1,595 bytes] Hoijui (talk | contribs) (page created)
23 November 2008
- 14:5514:55, 23 November 2008 AIInterface:Mono (hist | edit) [921 bytes] Agon (talk | contribs) (initial version of MonoAIInterface)
5 November 2008
- 02:5102:51, 5 November 2008 LuaCallinReturn (hist | edit) [15,541 bytes] Argh (talk | contribs) (New page: Here are the known reserved parameter values for all Lua Call-Ins. If you add new Call-Ins to Spring, please document them here. Shutdown() --> none. LayoutButtons() --> unknown, please ...)
30 October 2008
- 22:4822:48, 30 October 2008 Help (hist | edit) [2,286 bytes] Sinbadev (talk | contribs) (Just Getting Started Here, feel free to contribute)
11 October 2008
- 15:4515:45, 11 October 2008 Debugging sync errors (hist | edit) [5,295 bytes] Imbaczek (talk | contribs) (Debugging sync errors)
8 October 2008
- 17:0817:08, 8 October 2008 AIInterface:Java (hist | edit) [4,744 bytes] Hoijui (talk | contribs) (New page: {{AIInterface|Java|hoijui|v0.1 (spring SVN)|Java|pre alpha|GNU GPL v2+}} === Forum threads === *[http://spring.clan-sy.com/phpbb/viewtopic.php?f=15&t=12308 Java AI Interface for Spring] *...)
- 16:4116:41, 8 October 2008 FAQ:content (hist | edit) [4,999 bytes] Af (talk | contribs) (New page: =Content= ==Do Spring maps need a "ground"?== Spring maps do require a ground. We have had many requests to have space maps, however, a "true" (ala Homeworld) space setting is not likel...)
- 16:3916:39, 8 October 2008 AIInterface:C (hist | edit) [1,830 bytes] Hoijui (talk | contribs) (New page: {{AIInterface|C|hoijui|v0.1 (spring SVN)|C & C++|working|GNU GPL v2+}} === Description === This AI interface is written in C++ and allows spring to load AIs written in C and C++. Thes AIs...)
- 16:3916:39, 8 October 2008 FAQ:player (hist | edit) [9,844 bytes] Af (talk | contribs) (New page: =Playing= ==What is with this weird right-click mode? I'm 'bout to break my keyboard.== Sorry, you'll just have to get used to it. As of now it can't be changed. ==Why is somebody else ...)