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[[Engine_Development|Development]] < [[AI:Development|AI Development]] < C AI Development
[[Engine_Development|Development]] < [[AI:Development|AI Development]] < C++ AI Development


=Writing a Skirmish AI in C++=
=Writing a Skirmish AI in C++=

Revision as of 11:59, 19 October 2011

Development < AI Development < C++ AI Development

Writing a Skirmish AI in C++

There are two ways of writing a C++ AI, using the legacy or the C++ Wrapper API. The legacy API is for older AIs using the old interface ( e.g. KAI, RAI, AAI etc ).

For an example of an AI using the new OO C++ Wrapper interface, refer to Shard by AF.

For further info, have a look at the forum.