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'''[[FAQs]]'''


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Frequently asked questions for the following:
* [[FAQ:general|General FAQ]]
* [[FAQ:technical|Technical FAQ]]
* [[FAQ:player|Playing ingame FAQ]]
* [[FAQ:trouble|Troubleshooting FAQ]]


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'''[[Read_Me_First|Read Me]]'''


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How to start your first game.


==Playing==


===What is with this weird right-click mode? I'm 'bout to break my keyboard.===
'''[[Keyboard]]'''
Sorry, you'll just have to get used to it. As of now it can't be changed.


===Why is somebody else also controlling my units?===
Default Keyboard Layout in the Engine.
In the 'game lobby' there are two sets of teams. There are the 'Teams' and the 'Ally Teams'. If you are on the same 'Team', then you both get the same commander, and can control the same units. If you are on 'Ally Teams', then you both get different commanders and can't control each others units.


===Is there a way that I can play music directly through TA-Spring, with alternating tracks for building/attacking like in the original Total Annihilation?===
'''[[Games]]'''
Currently there is no in-game music player. For now, you will have to rely on a seperate program to play music such as Winamp or Windows Media Player.


===Then why would I want to be on the same 'Team' as somebody?===
Games that use the Spring engine.
Because it's fun to just drive around units and not have to worry about commanding. (Assuming that one of the people on the team is commanding.)


===How do I talk to my allies only?===
You must type 'a:' before you speak. Here's an example: a: Now I am talking to my allies only.<br>
And most important, you can split tasks, as base building, troops managment.


===Help! After I'm finished driving a unit, the camera is all insane! This is nuts! How do I fix it?===
'''[[Maps]]'''
Whoa now. Calm down. Just press ctrl + mouse button 3 to change camera modes.  If your unit is destroyed in FPS mode, you will stay in FPS mode until you change camera modes.  Also, the camera will stay in "free look" when FPS mode is disengaged, press middle-mouse or J to switch to normal scrolling.


===After I'm finished driving a unit, where what used to be my mouse pointer is now a crosshair. Why?===
All about maps for the Spring engine and where to get them.
-This is a special 'view mode' that allows you to move around the screen much faster. It's good for viewing the battle or getting screenshots. Simply press on your third mouse button or 'delete' to revert back to your mouse pointer.


===But I don't have a third mouse button!===
The key 'J' works in the same way as the 'middle mouse button' does. So where you would use ctrl + middle mouse button to change camera modes, ctrl + j does the same thing. Pressing J once will also switch you from 'crosshair mode' to 'pointer mode' and vice versa.


===I´ve managed to get stuck in this weird camera mode and my perspective is all messed up. How do I switch to the overhead (OTA style) camera?===
'''[[Lua Widgets]]'''
Shift+Backspace (or Shift+J or Shift+MiddleMouseClick) switches between the fps style, total war style and OTA style cameras. Use it to get your camera back to normal in this situation.


===People are cheating! How do I stop it?!===
All about installing and using LuaUI widgets...
Well currently, you can't.


Only the host can "activate" the cheat codes. After that, any player can do almost all cheats.


The best thing to do is just not play with the cheaters anymore. But with new spring version cheats are disabled in multiplayer, so that paragraph is hopefully now irrelevant.
'''[[AI:Skirmish|AIs]]'''


===Well how do you cheat?===
Skirmish AIs, Lua AIs...


<table border="3" cellpadding="2" cellspacing="0">


<tr><th>Cheat Command</th><th>Effect</th></tr>
'''[[Hosting Spring]]'''


<tr>
Autohosting and related topics.
  <td>'''.cheat'''</td><td>'''enable cheats - Cheats don't work in multiplayer until the host types this'''</td>
</tr>


<tr>
  <td>.nocost</td><td>instabuild (doesn't work on things already under construction, only on new ones)</td>
</tr>


<tr>
'''[[Spring:CategoryStructure]]'''
  <td>.setmaxspeed 50</td><td>Changes the maximum speed multiplier (default is 3.0)</td>
</tr>


<tr>
Check here to get an overview of the website.
  <td>.setminspeed 0</td><td>Changes the minimum speed multiplier (default is 0.3)</td>
</tr>


<tr>
|valign="top" style="padding:0px"|
  <td>.spectator</td><td>Allows you to see the entire map... but you lose control of your units</td>
</tr>


<tr>
== Quick Links ==
  <td>.team 0, .team 1, etc.</td><td>Change player</td>
</tr>


<tr>
{|width="100%" class=""
  <td>.give ARMCOM, .give 10 CORKROG, etc.</td><td>Place 1 or specified number of specified unit.  Valid units are the internal names of units as specified in the unit definition.</td>
! '''[http://springrts.com/phpbb/viewforum.php?f=11 Help/Bug forums]'''
</tr>
|-
| Look at the help forums for more help with technical issues and crashes
|}


</table>


===In Game Commands===
{|width="100%" class=""
The following ''non-cheating'' commands are also available in game:
! '''[http://springrts.com/mantis/ Report Bugs/Submit a Patch]'''
|-
| Submit patches and bug reports here
|}


<table border="3" cellpadding="2" cellspacing="0">


<tr>
{|width="100%" class=""
  <th>Command</th><th>Effect</th>
! '''[[Strategy and Tactics]]'''
</tr>
|-
| Basic ideas how to stand your ground.
|}


<tr>
  <td>.info</td><td>Shows you what colour each player is and their ping delay in the bottom left corner of the screen</td>
</tr>


<tr>
{|width="100%" class=""
  <td>.clock</td><td>Shows you the elapsed game time in minutes and seconds in the bottom left corner of the screen</td>
! '''[[Read Me First]]'''
</tr>
|-
 
| Answers to questions often asked - Everyone should read this first.
<tr>
|}
  <td>.take</td><td>Pulls all allied units, that are owned by players who have lost connection to the server, to your team.</td>
|}
</tr>
[[Category:FAQ]]
 
</table>
 
===How do I ally or unally in game?===
I'm pretty sure you can't. Yet.
 
===How do I give somebody units or metal or energy?===
Press the 'H' key. Then select the amount of metal and/or energy to share. Then select the receiving player and press OK.
 
When sharing units, you must first select the units to share, then press 'H' key. Tick share units checkbox and choose a receiving player.
 
===How do I continually give somebody metal and/or energy after a certain point (i.e. Original TA commands +setshare..., +shareall)?===
You'll notice that on your metal and energy bars (top of screen), there are two red bars. You have to put them wherever you want your metal and energy to be shared after.
 
===This game is different than TA, the units HP and damage are not the same===
There were several third party "balance" mods for the original TA game.
 
One of those mods were xTA, and was developed by the same clan (SY) that has brought life back to TA, making Spring.
 
This balance mod is what is bundled by default with the spring engine, and is the mod that was ready to play when spring was released.
 
Now are several mods available, install the mod of your choice.
 
[http://www.fileuniverse.com/?p=listing&ID=92 get mods here]
 
===XTA? OTA? AA? OMFGLAMO? What those all the abbreviations mean?===
zwzsg maintains a handy dandy FAQ about TA, and the abbreviations that relate to Spring too, of course.
[http://www.tauniverse.com/forum/showthread.php?t=27309 click here]. See also the Spring [[Glossary]], which contains brief explanations for all non-standard words and phrases.
 
===Why am I destroyed so easily by long range assaults?===
This is a realistic feature of Spring. Units will automatically attack 'radar blips' (units that they can not actually see, but that are indicated on radar). However, the accuracy is very bad while shooting at radar blips until:
* Your unit kills a lot of units and gets experience
* You get a targeting facility.
 
===Can I kick people from my 'game lobby' or my game?===
First of all, you have to be the host to kick. Use the good old ".kick playernamehere" command. Works in-game too, use it wisely.
 
===When I'm 'driving' my commander, why can't I use my laser?===
The TA: Spring team will most likely add a way for you to use your commander's laser soon.
 
===I hate driving around with the 'arrow keys'. Is there any way I can use the 'W-A-S-D' controls (the controls most First Person Shooters use) anymore?===
Go into your Spring directory and edit the uikeys file. Keep in mind that 'S' is originally a 'hot-key' that will stop your units and that 'D' is a 'hot-key' for your commander's D-Gun. You might want to change those too.
 
===I turned the shadows feature on; I still don't see shadows. What gives?===
Your graphics card can't handle shadows, so Spring automatically turns them off.
 
===I can't go backwards when I am 'driving' a unit. Why not?===
Because TA units were never intended to go backwards. Sorry, but you just cant.
 
===I'm in an Unreal Tournament kind of mood. How do I strafe?===
You can only strafe in 'brawler type' ships, such as the brawler, rapier, and light gunships.
 
===How can I record and watch demos/replays?=== 
From version 0.62 onwards recordings of all the games you play are easily available for replay via the Replays button in the TASclient.
 
You can use the Speed up/Slow down game keys while watching the replay, along with other in-game commands like .team
 
From version 0.60b1 onwards, demos are automatically recorded in the "demos" folder, underneath your Spring folder (default is C:\Program Files\TASpring\demos), named for the date and map they were played on. If you play multiple games in the same day on the same map, the games will also be numbered to prevent them from overwriting each other.
 
From version 0.62 onwards, to view a demo from the Windows file manager you can just double click the file name.
 
===Sometimes when I play get "not sync" "delayed synch" errors===
 
Thats caused because of lag. One of the players in the game is having some lag issues. Ask him/her to free up its bandwidth for the game to use.
 
Alternatively you can use the pause key and wait till the connection gets more stable.
 
Lag is the seccond number showed when you use the .info command ingame, numbers bigger than 40 are not usual in a normal game and are a signal of lag.
 
==Creating Content for Spring==
===How do I create maps?===
See the [[Map development]] page for all the map info.
 
===How do I create units/mods?===
See the [[Mod_and_Unit_development#Mod_devlopement|Mod and Unit development]] page on creating units/ mods.
 
[[Category:Content]]

Latest revision as of 16:32, 3 June 2015

FAQs

Frequently asked questions for the following:


Read Me

How to start your first game.


Keyboard

Default Keyboard Layout in the Engine.

Games

Games that use the Spring engine.


Maps

All about maps for the Spring engine and where to get them.


Lua Widgets

All about installing and using LuaUI widgets...


AIs

Skirmish AIs, Lua AIs...


Hosting Spring

Autohosting and related topics.


Spring:CategoryStructure

Check here to get an overview of the website.

Quick Links

Help/Bug forums
Look at the help forums for more help with technical issues and crashes


Report Bugs/Submit a Patch
Submit patches and bug reports here


Strategy and Tactics
Basic ideas how to stand your ground.


Read Me First
Answers to questions often asked - Everyone should read this first.