AI:NTAI: Difference between revisions

From Spring
Jump to navigationJump to search
Redstar (talk | contribs)
No edit summary
Af (talk | contribs)
No edit summary
 
(28 intermediate revisions by 8 users not shown)
Line 1: Line 1:
[http://img434.imageshack.us/img434/6500/screen0898vk.jpg http://img432.imageshack.us/img432/8080/thumb0896lz.jpg][http://img393.imageshack.us/img393/536/screen0920qb.jpg  http://img432.imageshack.us/img432/7251/thumb0924ca.jpg][http://img393.imageshack.us/img393/8756/screen0903up.jpg http://img432.imageshack.us/img432/5011/thumb0903nl.jpg]
[http://img434.imageshack.us/img434/6500/screen0898vk.jpg http://img432.imageshack.us/img432/8080/thumb0896lz.jpg][http://img393.imageshack.us/img393/536/screen0920qb.jpg  http://img432.imageshack.us/img432/7251/thumb0924ca.jpg][http://img393.imageshack.us/img393/8756/screen0903up.jpg http://img432.imageshack.us/img432/5011/thumb0903nl.jpg]


NOTE:: This page is somewhat out of date, written during NTAI 0.2, the actual version at the time of this note is XE7.0b which is the 49th release whereas 0.2  was the second release..
{{AI|NTai|Tom J Nowell([[User:AF|AF]])|XE10+|Unspecified Mod Support|Indefinite Hiatus|Open Source|C|LegacyCpp}}


NTAI is an [[AI]] being developed by [http://taspring.clan-sy.com/phpbb/profile.php?mode=viewprofile&u=73 AF]. It is arguably better that [[AI:JCAI|JCAI]], with less crashes and a better performance when the two AI's battle each other.
'' AF: I would not use this page as a detail on my AI as I havent the time to maintain my wiki entries. This was also written at a time when I tended to overemphasise points while leaving important details out. Instead look at the project/portfolio sub site of my website www.darkstars.co.uk''


NTAI shares several components in collaboration with ZcAIn, most noticeably the metal extractor algorithm. NTAI is also the successor to the fabled attempt to create TAI. In time NTAI will become the TAI described at darkstars.co.uk. Of all the AI's TAI+NTAI has the most theory and speculation available to read.
== Shard ==


While NTAI works, it may not be as effective as it could be due to the fact it was initially created in a 30 hour all nighter coding/playtesting session.
It's advise that you use my newer AI project instead, named [[AI:Shard|Shard]].


Current version: 2.0
== Links ==
* [http://www.darkstars.co.uk AF's site]


=== Links ===
'''[[AI:Skirmish:List|<- Back to AI page]]'''
* [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=2487 NTAI Forum Thread]
* [http://sourceforge.net/project/showfiles.php?group_id=141993 NTAI Downloads (Sourceforge)]
* [http://www.darkstars.co.uk NTAI site]


 
[[Category: AI]]
Back to [[AI]]
[[Category:AI]]

Latest revision as of 15:14, 26 November 2012

thumb0896lz.jpgthumb0924ca.jpgthumb0903nl.jpg

NTai
Developer
Tom J Nowell(AF)
Version
XE10+
Mod Support
Unspecified Mod Support
Status
Indefinite Hiatus
License
Open Source
Interface
C
Wrapper
LegacyCpp
<- Back to List of AIs

AF: I would not use this page as a detail on my AI as I havent the time to maintain my wiki entries. This was also written at a time when I tended to overemphasise points while leaving important details out. Instead look at the project/portfolio sub site of my website www.darkstars.co.uk

Shard

It's advise that you use my newer AI project instead, named Shard.

Links

<- Back to AI page