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  • ...ers / painters aren't familiar with, has specific uses. If you don't know what an alpha channel is, please Google it and read a bit before continuing with This texture is used to store the color values of the model (i.e., what people usually call the "skin") and the team-color values are stored in the ...
    11 KB (1,887 words) - 02:02, 22 September 2017
  • That's what you'll draw your texture onto later, but for now, close that window and hea ...
    5 KB (914 words) - 19:13, 29 October 2013
  • *added Request system to factories, to decide what to build ...
    9 KB (1,283 words) - 11:31, 9 August 2015
  • What this is: Doesnt this mean the AI doesnt know what happened before? ...
    8 KB (1,277 words) - 17:42, 23 March 2013
  • ==I have setup my development environment. What now?== Chances are you'll have doubts about what exactly the commands abc(), qwe() or xyz() do. Asking in the AI forum is a ...
    3 KB (558 words) - 00:45, 23 October 2014
  • For an explanation of what AI interfaces and wrappers are, ...
    2 KB (238 words) - 17:42, 23 March 2013
  • ...the description tells you what the attribute is used for, and the value is what you will want to edit. Of course, since you haven't told the AI what to do, your starting unit(s) will sit there doing nothing. ...
    19 KB (3,022 words) - 19:45, 3 November 2015
  • You will probably want to monitor what's is happening in the execution and need some form of debugging. This page An extremely powerfull option to have visibility over what's happening in the game in realtime is to draw whatever you want into anoth ...
    3 KB (446 words) - 22:59, 22 October 2014
  • ...tart, the SpringRTS engine will then parse that script for instructions on what maps to load, etc., and which starting positions to use. In Linux, that scr See the source code for a mapping of what each startpostype means: https://github.com/spring/spring/blob/64733de8b60d ...
    4 KB (622 words) - 23:24, 22 October 2014
  • == What is HughAI == The workflow config files define what will get built essentially, with a priority, a unitname, and a quantity. ...
    3 KB (572 words) - 12:28, 17 April 2025
  • In what follows, TASpring in a directory path means the Spring application director ...
    12 KB (1,891 words) - 17:44, 23 March 2013
  • == What are AIs/Bots? == Skirmish AIs (old term: Global AIs), also called Bots or simply AIs, are what the computer opponents in games are called. ...
    4 KB (690 words) - 21:39, 18 January 2011
  • ...ules to do the building for us. The only thing we still need to tell it is what to build and when. Therefore, we will create a module, <code>ControlModule< We require a custom module that tells our AI what to build. Technically, we could do this in the <code>MyModularAI</code> cla ...
    10 KB (1,677 words) - 19:05, 20 March 2013
  • ...u did wrong and right. Study replays involving experienced players to see what tricks they use. ...y got some time off during the end of December 2006, he finally discovered what a shambles he'd left AA in due to failing to quickly fix several major prob ...
    5 KB (771 words) - 17:43, 13 March 2010
  • Factories are what let you construct mobile units. We don't describe individual factories in d ...he level 2 Moho Geothermal Powerplants, have a nasty explosion. Be careful what you build around them since they will be a prime target of opportunity. ...
    84 KB (13,723 words) - 00:10, 24 March 2013
  • [7:31:36 PM] <FoeOfTheBee[FD]> what I need to do is get more complex in my build order<br> [7:32:44 PM] <Charmides> like what units<br> ...
    11 KB (1,674 words) - 02:58, 2 September 2007
  • For a description of what each macro command does, please see [[#Macro Commands|Macro Commands]]. ...
    17 KB (3,001 words) - 14:13, 13 March 2010
  • ...unsigned integer; the remaining bits are a bitmask. The bitmask indicates what ''type'' of sfx to emit, while the number indicates ''which'' sfx of that t ...
    4 KB (615 words) - 12:40, 31 May 2016
  • If you are starting a new project and wonder what script language to use, look at this list:<br> ...
    4 KB (606 words) - 11:55, 21 March 2013
  • ==What is COB?== ...
    2 KB (354 words) - 21:44, 27 October 2013
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