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  • 12 KB (1,891 words) - 17:44, 23 March 2013
  • #REDIRECT [[Tutorial:CompleteMapMaking(Wannes)]] ...
    48 bytes (4 words) - 22:48, 18 October 2014
  • #REDIRECT [[Chili:Chili Tutorial]] ...
    34 bytes (4 words) - 14:52, 1 September 2015
  • #REDIRECT [[Chili:Tutorial]] ...
    28 bytes (3 words) - 14:52, 1 September 2015
  • [[Main_Page|Wiki]] < [[Chili|Chili]] < Chili Tutorial [[Category:Libraries]][[Category:Tutorial]] ...
    5 KB (805 words) - 01:19, 11 June 2016
  • ...will get you a long way getting you started for advanced stuff. For this tutorial you will only need one lua script but it will have quite a bit of content. ...let them cycle images for state commands or just plain old text. For this tutorial I'll show you how to put text buttons for state and regular commands. And ...
    18 KB (2,403 words) - 17:01, 14 July 2013
  • ...hange the contents of those labels if some event happens ingame. For this tutorial we are going to change a label everytime a unit gets destroyed. ...ng in making it a constant in messages.lua either. For readability of the tutorial however I didn't. ...
    11 KB (1,627 words) - 18:54, 23 March 2013
  • desc = "hello world tutorial", desc = "hello world tutorial", ...
    5 KB (832 words) - 18:54, 23 March 2013
  • #REDIRECT [[Tutorial:HeightMapWithPOVRay(RogerN)]] ...
    50 bytes (4 words) - 22:53, 18 October 2014
  • 3 KB (424 words) - 04:30, 21 June 2023
  • #REDIRECT [[Mapdev:Tutorial Finalizing]] ...
    40 bytes (4 words) - 03:17, 17 December 2012
  • Following stage one of the beginners tutorial you will have some intermediary files ready to convert into the SMF and SMT ...
    4 KB (697 words) - 17:33, 10 January 2021
  • = Beginners Tutorial Stage 2 = We continue on from [[Mapdev:Tutorial_Simple|stage 1]] of the beginners tutorial to add finer detail for the landscape, specular highlights, features like t ...
    8 KB (1,173 words) - 14:25, 16 February 2014
  • = Beginners Tutorial Stage 1 = This beginners tutorial is aimed at getting you from nothing, to something simple which you can bui ...
    8 KB (1,291 words) - 04:49, 2 January 2019
  • #REDIRECT [[Tutorial:BasicMapMaking(Maelstrom)]] ...
    48 bytes (4 words) - 10:04, 19 October 2014
  • This Tutorial Aims to get a person from knowing nothing about Spring to the point where t Wings 3D UV Mapping tutorial has been started here - [[3DModels:Wings3DTutorial]] ...
    21 KB (3,056 words) - 19:14, 29 October 2013
  • #REDIRECT [[Simple Game Tutorial]] ...
    34 bytes (4 words) - 01:59, 5 December 2010
  • ...make a basic map in an image editor like Photoshop. Things covered in this tutorial include: For this tutorial my height map will be the same size as my texture, but thats just so I can ...
    9 KB (1,595 words) - 10:04, 19 October 2014
  • == Complete Map Making tutorial by Wannes == In this tutorial i'm gonna try to teach you everything you need to know to make your first d ...
    6 KB (1,152 words) - 22:48, 18 October 2014
  • [[Category:Tutorial]] ...
    12 KB (2,197 words) - 09:24, 19 October 2014

Page text matches

  • Firstly you're going to need a modelling programme, for this tutorial I'll be using [http://www.wings3d.com Wings3D]. It's free and small so go d This tutorial will use Photoshop but the same principles will apply to GIMP or any image ...
    5 KB (914 words) - 19:13, 29 October 2013
  • ''Note:'' This tutorial assumes you have Spring working on your machine. The Spring directory will '''OUTDATED''' If you are using '''Netbeans IDE''', you can find a detailed tutorial [http://springrts.com/phpbb/download/file.php?id=4970 here] (from [http://s ...
    19 KB (3,022 words) - 19:45, 3 November 2015
  • ;'''[[AI:Hughs_global_AI_tutorial|Hugh's global AI tutorial]]''': Hugh's tutorial on writing an AI in C#.<br> ...
    3 KB (423 words) - 17:44, 23 March 2013
  • ...module=Static&d1=tutorials&d2=greedyAlg Greedy is good]''': Greedy is good tutorial at topcoder.com<br> ...graphsDataStrucs1 Graph and data structures]''': Graph and data structures tutorial at topcoder.com. This includes path-finding using bfs<br> ...
    3 KB (477 words) - 23:37, 22 October 2014
  • #REDIRECT [[Tutorial:CompleteMapMaking(Wannes)]] ...
    48 bytes (4 words) - 22:48, 18 October 2014
  • * [http://tvo.github.com/spring/2010/04/19/lus-stumpy.html Stumpy tutorial] ...
    4 KB (557 words) - 20:38, 17 November 2022
  • ...e/source/browse/trunk/SpringTutorialGame.sdd/Gamedata/armordefs.lua|Spring Tutorial Game]<br> ...
    2 KB (328 words) - 13:27, 23 January 2021
  • =Blender Workflow Tutorial= ...
    5 KB (879 words) - 11:32, 6 May 2020
  • ...S. If you want only to play a spring game, follow the [[Spring_on_MacOSX]] Tutorial. ...
    11 KB (1,660 words) - 18:44, 4 March 2020
  • ...owse/#svn%2Ftrunk%2FSpringTutorialGame.sdd%2FGamedata%2Fexplosions 'Spring Tutorial Game' CEGs] ...
    21 KB (2,894 words) - 15:35, 13 May 2020
  • ...(CEGs) and using them with Units in Spring, via COB, is quite easy. This tutorial will show you how to do so. ...
    1 KB (228 words) - 17:59, 5 October 2014
  • * [[Chili:Tutorial| Chili Tutorial]] ...
    5 KB (702 words) - 12:32, 7 February 2021
  • #REDIRECT [[Chili:Chili Tutorial]] ...
    34 bytes (4 words) - 14:52, 1 September 2015
  • #REDIRECT [[Chili:Tutorial]] ...
    28 bytes (3 words) - 14:52, 1 September 2015
  • [[Category:Libraries]][[Category:Tutorial]] ...
    5 KB (542 words) - 01:20, 11 June 2016
  • ...World' example of a Chili widget, to accompany the [[Chili:Tutorial|Chili Tutorial]]. [[Category:Libraries]][[Category:Tutorial]] ...
    1,012 bytes (127 words) - 17:08, 17 June 2024
  • [[Main_Page|Wiki]] < [[Chili|Chili]] < Chili Tutorial [[Category:Libraries]][[Category:Tutorial]] ...
    5 KB (805 words) - 01:19, 11 June 2016
  • ...will get you a long way getting you started for advanced stuff. For this tutorial you will only need one lua script but it will have quite a bit of content. ...let them cycle images for state commands or just plain old text. For this tutorial I'll show you how to put text buttons for state and regular commands. And ...
    18 KB (2,403 words) - 17:01, 14 July 2013
  • ...hange the contents of those labels if some event happens ingame. For this tutorial we are going to change a label everytime a unit gets destroyed. ...ng in making it a constant in messages.lua either. For readability of the tutorial however I didn't. ...
    11 KB (1,627 words) - 18:54, 23 March 2013
  • desc = "hello world tutorial", desc = "hello world tutorial", ...
    5 KB (832 words) - 18:54, 23 March 2013
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