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  • ...ompiled, you will get 2 new files: <mapname.smt> and <mapname.smf> ...ending on the folder name is very important for testing as <foldername>.sdd tells spring to load map files from that folder. This way you can work ...
    28 KB (4,386 words) - 21:10, 18 October 2014
  • if [ $(expr match "${TARGET_OS}" 'win') -gt 0 ]; then ...
    5 KB (582 words) - 13:38, 21 December 2021
  • |info = (requires MaxDynamicMapLights > 0) |info = (requires MaxDynamicMapLights > 0) ...
    41 KB (4,880 words) - 16:22, 2 June 2022
  • ...ompiled, you will get 2 new files: <mapname.smt> and <mapname.smf> ...ending on the folder name is very important for testing as <foldername>.sdd tells spring to load map files from that folder. This way you can work ...
    9 KB (1,390 words) - 21:14, 18 October 2014
  • <br/&gt;'''<code&gt;-o &lt;Mapname&gt; (-o EvoRTS-Craggy_Creek-v01.smf</code&gt;''<code&gt;)</code&gt;&nbsp;'''''- -o stan <br/&gt;'''<code&gt;-t&nbsp;&lt;Filename&gt; (t terrain.png)</code&gt;&nbsp;'''- Name of the Texture map file.&nbsp;'''Mus ...
    7 KB (1,145 words) - 21:37, 11 February 2021
  • |GeForce 8500 GT 512 MB ...
    3 KB (487 words) - 08:15, 18 June 2013
  • ...lt;SPRING_VERSION&gt;-Slackware-&lt;SLACKWARE_VERSION&gt;-&lt;ARCHITECTURE&gt;.tar.gz ...
    7 KB (1,110 words) - 13:23, 14 June 2014
  • ...ompiled, you will get 2 new files: &lt;mapname.smt&gt; and &lt;mapname.smf&gt; ...ending on the folder name is very important for testing as &lt;foldername&gt;.sdd tells spring to load map files from that folder. This way you can work ...
    16 KB (2,524 words) - 02:34, 18 November 2016