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  • ...e], and use [http://www.wolfegames.com/TA_Section/Standard_DDS_Settings.7z Argh's DDS compression settings], which work well with DXT1, DXT3 and DXT5, but ...
    11 KB (1,887 words) - 02:02, 22 September 2017
  • Argh/AF ...
    20 KB (3,128 words) - 21:24, 8 March 2013
  • ...y only request. Unless it's part of the gpl content (all the stuff made by Argh), in which case, have fun and go nuts. ...
    1 KB (246 words) - 17:58, 24 February 2011
  • *Argh - Scripting and modeling advice, as well as much other assistance ...
    13 KB (2,229 words) - 02:18, 16 March 2011
  • [http://springrts.com/phpbb/viewtopic.php?f=23&t=21805 Argh] and [http://springrts.com/phpbb/viewtopic.php?f=23&t=21836 zwzsg] had this ...gadget could be created that could be drag 'n dropped in nearly any game. (Argh's and zwzsg's code would be useful for this.) ...
    6 KB (929 words) - 08:19, 13 January 2017
  • == Project conceptual notes, by Argh == ...
    9 KB (1,521 words) - 18:06, 8 August 2009
  • Argh The tough one. While the individual towers are easy to beat, you can't run ...
    40 KB (7,203 words) - 12:20, 16 September 2018
  • * [http://springrts.com/phpbb/viewtopic.php?f=9&t=15106 Argh's UpSpring Easy Workflow Guide] ...
    2 KB (213 words) - 07:09, 16 November 2023