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- ...ompiled, you will get 2 new files: <mapname.smt> and <mapname.smf> ...ending on the folder name is very important for testing as <foldername>.sdd tells spring to load map files from that folder. This way you can work ...28 KB (4,386 words) - 21:10, 18 October 2014
- if [ $(expr match "${TARGET_OS}" 'win') -gt 0 ]; then ...5 KB (582 words) - 13:38, 21 December 2021
- |info = (requires MaxDynamicMapLights > 0) |info = (requires MaxDynamicMapLights > 0) ...41 KB (4,880 words) - 16:22, 2 June 2022
- ...ompiled, you will get 2 new files: <mapname.smt> and <mapname.smf> ...ending on the folder name is very important for testing as <foldername>.sdd tells spring to load map files from that folder. This way you can work ...9 KB (1,390 words) - 21:14, 18 October 2014
- <br/>'''<code>-o <Mapname> (-o EvoRTS-Craggy_Creek-v01.smf</code>''<code>)</code> '''''- -o stan <br/>'''<code>-t <Filename> (t terrain.png)</code> '''- Name of the Texture map file. '''Mus ...7 KB (1,145 words) - 21:37, 11 February 2021
- |GeForce 8500 GT 512 MB ...3 KB (487 words) - 08:15, 18 June 2013
- ...lt;SPRING_VERSION>-Slackware-<SLACKWARE_VERSION>-<ARCHITECTURE>.tar.gz ...7 KB (1,110 words) - 13:23, 14 June 2014
- ...ompiled, you will get 2 new files: <mapname.smt> and <mapname.smf> ...ending on the folder name is very important for testing as <foldername>.sdd tells spring to load map files from that folder. This way you can work ...16 KB (2,524 words) - 02:34, 18 November 2016