Kernel Panic

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File:Madness logo.jpg

General

MADNESS! is a quick, fun mod which is all about the spam. There is no resource system, every factory can produce units for free as fast as it can. Therefore, this mod is less about strategy and more about tactics. And blowing lots of units up. It was made by Boirunner on a single afternoon when he should have been studying.

You can download the latest version of MADNESS! on spring.unknown-files.net. The thread in the forums is here [1].


Units and Buildings

Main Lab You start with it. Lots of HP, which it regenerates quite quickly. Can build all units in the game. Is your commander, so don't lose it in comm ends games.


Little guy Fast. Weak. Quick to build.


Arty Guy Long range. High trajectory. Low HP. Slow.


Big Guy Slow. Strong. Slow to build.


Worker Guy The Worker Guy can build the mine, which goes boom. It can build the minilab, but only on thermal vents. Also it can reclaim to get rid of wreckage that is in the way. It has decent HP but takes forever to build. Has radar.


Minilab The Worker Guy can build Minilabs on thermal vents. After completion, the Minilab can produce Little Guys, but not as fast as your main lab.

Playing Guide

Only start where your Guys can easily exit the factory, so not on a hill or in water. Obviously, don't play MADNESS! on a map with water separating starting points, as there is no air or sea. After a few minutes, you should build a Worker Guy, he is the only way of getting rid of the wreckage that might be blocking the exits of your labs. Arty guys are very usefull for killing labs at a distance, but are worthless for killing units. Big Guys explode with the same force as a mine when they die or self destruct.

Most importantly: Spam and have fun!