Game and Unit development

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Development < Game and Unit development

Game development

This information is meant to help newcomers learn how to develop their own games for the Spring Engine.

General

Unit Development

Units - Models

Models - Modeling, UV Mapping

Models - Textures

Models - 3do Files

-NOTE- this is an outdated model format used by OTA models (Balanced Annihilation, NOTA, etc.).
(Note: UpSpring has some problems with empty objects and groundplates)


Scripting and Animation - COB/BOS Files

To edit .bos files you need a program/compiler. The most famous one is Scriptor

Legacy Porting Tools

Automated Game Creation

  • TA2Spring - Automatically adds and converts Total Annihilation unit packs (.ufo files, etc..) into Spring games (requires a base game for the game rules, XTA is recommended, it is probably not properly supported by current Spring)

Units - FBI Files

Units - MoveTypes

Weapons - TDF Files

Explosions

Misc