Game and Unit development
From Spring
Mod development
Mods, next to Maps, is the content used in Spring.
A mod is simply a combined file containing a small structure of files and directories holding all the data required.
Mod Development wiki is a starting page, linking to very useful information on the files included in a mod, their hierarchy and more.
Almost the entire mod developing is the creation of units. Which isn't an easy job.
Information about the creation of units are everywere, but not combined.
This is a gathered list of all Tutorials and helpfull forums threads I could find:
General
- http://taspring.clan-sy.com/wiki/Create_units - old Wiki
- Mod Development
- Mod specification
- What do I need to create a mod
Unit Development
s3o units
- Maestro's tutorial of Upspring and textures.
- Basic s3o unit making guide
- Simple Mod Tutorial
- UV Mapping in Wings3D
- various things about unit making. (Also contains an illustrated alpha-channel tut)
Scripting and Animation
- GPL-compliant sourcecode, scripting code examples, and other things.
- GET/SET MAX_SPEED works once again. GET/SET ACTIVATION also works (which means you can turn radar jamming, energy production, radar, metal proudction, energy/metal use as defined in the fbi off and on via script)
FBI Files
TDF Files
- Units:Download TDF
- Units:Weapons : Various informations about weapons
- Units:Weapons (variables)
- Weapon Variables : This is the most up to date
Misc
- Units:WeaponMainDir
- Units:Design
- Units:Buildpics
- Units:High-poly
- Units:Textures
- Mod Development:Armor
- Mod Development:Spawn
- Mod Development:Cursors
- Mod Development:Archives
- Mod Development:Sidepics
- Mod Development:Custom explosions
- Mod Development:Custom unit icons
3do units
- TAU Unit Discusion Forums
- TA Designers has some tutorials, and most utilities.
- A unit design guide made by Maestro And Team S.TA.R..
- Maestro has nice tutorials hidden on his site, such as this Texture Guide.
- Nexus was planning to do some workshop & modding classes, maybe one day it'll happen.
- FileUniverse has nearly all known utilities and tutorials, but it can be overwhelming if you don't know what you're looking for.
- M.A.D. TA also host a few utilities and tutorials.
- Storm's Ultimate Help Topic (mostly offline)
- TA Design Guide : the most complete and awesome reference guide I ever saw. Explain all script functions, all weapons .tdf tags, all units .fbi tags, and much more. A must have.
- Mastreo's Weapons Reference
- Wizzball's Rhino3D modelling Tutorial
- How to script a basic tank tutorial