EvoGreenlitList
List of most urgent problems currently preventing players from playing evo.
LOBBY, downloader
http://code.google.com/p/springweblobby/wiki/EvoSteamBugs
Maps
Too much random map changes. Too much downloading, too much unsync = no games start.
Some commonly chosen maps are unplayable (space maps etc)
Solve: Maplist on ALL hosts.
Best only put ONE map so that players do not have to download much and can just play. Map could be: http://springfiles.com/spring/spring-maps/eye-horus-v2
Progress: unsynced players are specced and can not delay gamestart but does not seem to help so much
Singleplayer
Does not work with fresh install because there are no files.
One must first join a MP to download engine,map,mod.
Solve: Download files on login or something.
empty room, use !lock
The common solution to select an empty autohost and then lock the room does not work:
Players need to be manually to use !lock command. The empty hosts are impossible to find because players randomly join&leave all the time. Even if you join an empty host, hardly does one have enough time to type !lock before another player joins.
Bots, AIs
Needs filter for add-bot menu. Only evo-compatible bots must be listed. AAI is too often choosen because top of list but it does not work.
Solve: If nessecarly hard-coded hack in lobby might be needed? (real solution like implenting validAI.lua probally no time)
CarRepairer: Actually the REAL real solution is to remove AIs from the engine, which should have been done years ago like widgets. That would solve it for future versions only so a validAI list would be needed now of course.
The evo-AIs reportedly "do nothing."
Under investigation at: http://springrts.com/phpbb/viewtopic.php?f=15&t=22582&start=640
Possible quick fix: play on metal maps (Trololo, Trench_Linked).
engine download
For unknown reasons often does not work.
"stops at 100%"
"nothing happens"
or errors like http://springrts.com/phpbb/viewtopic.php?f=64&p=556182#p556131