EngineChangelogForContentDevs

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Revision as of 22:33, 13 June 2013 by Zwzsg (talk | contribs)
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About this page

This page holds informations about engine changes that are relevant to game/map makers. The idea is to replace the "make your game ready for next release"-threads with a wiki page because unlike a forumpost, everybody can edit this. So if you find a thread (or mantis post etc) that explains a fix, please add it here. Back-link to forum. Use for bumping.

Spring 95.0

Spring 94.0 (or 93, or 92)

  • gadget:UnitPreDamaged has a new projectileId argument inserted in the middle, so attackerID, attackerDefID, attackerTeam shifted position
  • Bomb weapons need a range, or they won't be fired
  • Spring.AddUnitDamage requires a weapon ID (may be a bug, may be corrected for 95)

Spring 86.0, 87.0


mantis 3019
fixed in next release.


  • builders stop reclaiming sometimes.

fixed for next engine release: http://springrts.com/mantis/view.php?id=3012
want it to work right now: use a gadget as workaround

Spring 0.83, 84.0, 85.0

Make your game ready for the next release! instant infolog.txt

Changing of unit's max velocity is no longer possible Announcement: game end condition moved to Lua Announcement: gui_buildspacing & minimap_startbox removed (0.83) To Game-Devs: The "n" entry in array-like tables was removed