AI:Development

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Development < AI Development

How to write a Skirmish AI for Spring

Quick Start

The SpringRTS engine receives commands from an AI agent and sends back game state to the AI through an Interface. See these pages for tutorials on how to setup a development environment and how to build your first AI agent:

I have setup my development environment. What now?

  • AIs for Spring - list of some of the AI agents that have already been developed for SpringRTS
  • AI related links - check that page for ideas ranging from how to conceptualize AI agents all the way down to how to tackle very specific problems like pathfinding
  • Springs AI dev forum - comunity's forum dedicated to AI development
  • AI Interfaces & Wrappers - see a description of how the AI agents interact with SpringRTS engine
  • Introduction to Springs AI interface system - general explanation about Spring's AI API. Though, an AI dev does not have to know about this, and should just follow the link to his preffered language from the list above.

Lua<-->AI communications [in Spring 0.83+]

http://springrts.com/phpbb/viewtopic.php?f=15&t=26298 He shall only say it once!

AI "frame skipping"

http://springrts.com/phpbb/viewtopic.php?f=15&t=24838&start=9

Hints

In spring you have some control over AIs with these commands:

/aireload
/ailist
/aikill
/aicontrol