Balanced Annihilation

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Revision as of 22:58, 4 December 2021 by Ares (talk | contribs) (→Tournaments)
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Upcoming Balanced Annihilation Crown Cup 3 Tournament, 12th March 2022 2PM GMT https://challonge.com/tournaments/signup/QmKRDONHmb

Links

Overview

Balanced Annihilation is a Total Annihilation mod remastered with improved graphics and balance. The philosophy of Balanced Annihilation follows three principles:

  • Refined Total Annihilation mod: BA's lineage traces back to Total Annihilation and the mods that refined its classic graphics and gameplay across decades.
  • Competitive Gameplay: BA has matured through over 15 years of playtesting by veteran players in both casual and tournament settings. Faction and unit choices offer many unique tactical possibilities.
  • Stable Balance: BA is conservatively balanced to favour strategic play. Every unit has a role and few units get truly obsolete as the game progresses.

Tournaments

Balanced Annihilation runs competitive 1v1 tournaments that attract many dedicated players. The November 2021 Crown Cup 2 tournament had 42 players, making it the largest tournament in Spring's 16 year history. In the Crown Cup players battle for the "BA crown," which is a unique in-game item for the commander that can only be aquired by winning the event. The current holder Cartouche is undefeated and widely regarded as the strongest BA player of all time.

History

Balanced Annihilation is a Total Annihilation remake built using the Spring engine whose history traces back to the mod Absolute Annihilation by Caydr (2002-2006). AA was based on ÜberHack by Brave Sir Robin (1998-2002). The Swedish Yankspankers work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006. Balanced Annihilation has been forked several times, most recently by Beyond All Reason and Zero-K.

Development

The current developer is Ares. The previous maintainers, who shouldn't be forgotten, were:


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