Artillery Creep

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An artillery creep is a quite elementary tactic employed to take reinforced positions in an economically feasible manner.

Units with considerable range are positioned to assault a reinforced area from outside general range of the defenders. These must generally be protected by contingents of closer combat units, up to and possibly including anti-air units. Jamming and radar in games which support these features can be highly beneficial, allowing for minimization of cost as the advance proceeds.

Pros

  • Effective against emplacements
  • Efficent with sufficent micromanagement

Cons

  • Vulnerable to active units
  • Requires attention
  • Preparation time may vary

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