User:Enetheru/mapping2

From Spring
Revision as of 01:20, 26 May 2012 by Enetheru (talk | contribs) (→Tools: added l3dt to tools)
Jump to navigationJump to search

Kick Start

Map Feature Specifications

These arent tutorials but rather technical documentation for the features, Its Implementation and Flexibility/Limitations, and discussion with pro's and cons for how to implement them.

  • External Geometry
  • Music
  • Lua Shaders

Howto's

how to create a specific type of map for game types, or emotional content, can include full tutorials, or anything

Tools

Tool Specific Tutorials.

SpringMapEdit

ImageMagick

MapConv

MapConvNG

  • Optimisation

GIMP

Blender

Start Position Editor

Das Bruce's Mapconv frontend

Map_Making:_Feature_Placer

7Zip

L3DT

Typical frustrations

Blender

  • Blender will crash when you run out of ram, either reduce the complexity of what you are doing or upgrade hardware.

GIMP

  • Dealing with alpha channels