Animation-CobConstants

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Revision as of 22:27, 27 May 2008 by Evil4Zerggin (talk | contribs) (New page: ==Source== This has a list of all COB SET/GET keys: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobInstance.cpp You'll want to include a file with these constants in yo...)
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Source

This has a list of all COB SET/GET keys: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobInstance.cpp

You'll want to include a file with these constants in your script.

SET/GET

Use

Use GET [tag] to get a value. Some GETs refer to functions; in this case, use GET [tag](arg1, arg2, arg3, arg4). Use SET [tag] to [value] to change a value.

Tags

There's a lot of GET/SET tags; I'll cover some of the more useful but less intuitive ones.

ACTIVATION: Whether the unit is on (true) or off (false).

ARMORED: When true, any damage dealt to the unit will be multiplied by its damageModifier.

PRINT: You can use GET PRINT to send up to 4 arguments to chat. Useful for debugging.

VETERAN_LEVEL: The unit's experience times 100. Note that you can SET this via script, although the unit won't gain any extra health from doing so.