Unbalanced Maps

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Revision as of 21:35, 14 November 2009 by Mongus (talk | contribs) (New page: [http://mapinfo.adune.nl/?map=TheColdPlace The cold place] has several details. The 3ffa play, is not balanced in the usual setup, which is 1 player top left, 1 player top right and the ad...)
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The cold place has several details. The 3ffa play, is not balanced in the usual setup, which is 1 player top left, 1 player top right and the advantaged player in bottom. The third player, the one in the bottom, has more metal aviable, and a geo spot at each side, unchallenged for taking.

The player at the bottom is less harrased (if not focused expresely by a veteran who knows the map caveats), get more resources. The players at the top, have a much closer encounter, figthing for a single geo spot and less metal patches for every one.

Its no surprise the bottom player wins usually.

This unbalance, however, makes for a good 3ffa, when one of the players is not at pair with the other two, working like a sort of handicap for the less good of the three.

This is acceptable.

What is not acceptable, is the fact, if the map is divided vertically, the right side, has 2 more metal patches at middle. Giving around 5+ ,more metal to the player in that place compared to his oponent.

This more likely a bug than a natural/geographic unbalance.

Looking forward to a fixed release (not the remakes ones).