Unbalanced Maps
The cold place has several details. The 3ffa play, is not balanced in the usual setup, which is 1 player top left, 1 player top right and the advantaged player in bottom. The third player, the one in the bottom, has more metal aviable, and a geo spot at each side, unchallenged for taking.
The player at the bottom is less harrased (if not focused expresely by a veteran who knows the map caveats), get more resources. The players at the top, have a much closer encounter, figthing for a single geo spot and less metal patches for every one.
Its no surprise the bottom player wins usually.
This unbalance, however, makes for a good 3ffa, when one of the players is not at pair with the other two, working like a sort of handicap for the less good of the three.
This is acceptable.
What is not acceptable, is the fact, if the map is divided vertically, the right side, has 2 more metal patches at middle. Giving around 5+ ,more metal to the player in that place compared to his oponent.
This more likely a bug than a natural/geographic unbalance.
Looking forward to a fixed release (not the remakes ones).