Tutorial:MapMaking(Runecrafter)
From Spring
Runecrafter's Map Tutorial
Greetings, I'm going to try to teach you how to make maps quick and easy.
A list of what you will require.
- Idea
- You will need to at least have an idea of what kind of map you
wish to make.
- You will need to at least have an idea of what kind of map you
- Art App
- Some kind of 2D art program, like Photoshop, or Paint Shop Pro.
- 5 Images
- You will need to create 5 images; Height, Metal, Featuremap,
Texture, Type (Type is optional).
- You will need to create 5 images; Height, Metal, Featuremap,
- Mother's Mapconv
- A program to complie the 5 images into the map for Spring.
- 7Zip
- You will need this program (alot like WinZip) to compress the map
into a .sd7 or .sdz after you are done compling with Mother's Mapconv.
- You will need this program (alot like WinZip) to compress the map
Ok Lets Get Started...
- Step 1: Size
- First we will need to determin the size that our map will be.Think of it this way,
a Spring map that is 2x2 in size will use a texture image that is 1024x1024
where a 4x4 map uses a texture image of 2048x2048 etc..
To get an idea of how big a map is,
10x10 or less is small
12x12 - 16x16 Medium
18x18 - 24x24 Large
26x26 - 30x30 Gaint
32x32 and up OMG!
To my knoledge 64x64 it the largest that Spring can take at this time.
For this tutorial we will make a 16x16 (medium) Map.
- First we will need to determin the size that our map will be.Think of it this way,
- Setp 2: Height Map
- Ok now to make our Height map.
First we need to determin the size that our Height map image needs to be.
Sense our map is 16x16 that meens that out Texture image will be 8192x8192,
the Height map is 1/8 the size of our Texture map +1 pixel on both height and width.
So with that in mind our Height map image should be 1025x1025. - The Height map is the image that determins the shape of the map(ie. hills, vallys, mountins etc.). It is a Gray Scale image, that meens that it only uses the colors of Black and White.
- Ok now to make our Height map.