Troubleshooting linux
Linux specific Troubleshooting
Compiletime
hpiutil2 error with cmake
make[1]: *** [rts/lib/CMakeFiles/hpiutil2.dir/all] Error 2 make: *** [all] Error 2
Run cmake TWICE. It doesn't always work properly on the first run.
invalid use of ILvoid / ALCvoid
During compiling, if you get a lot of the following errors:
/usr/include/IL/il.h:497: error: '<anonymous>' has incomplete type
/usr/include/IL/il.h:497: error: invalid use of 'ILvoid'
This happens because the version of libdevil-dev you have installed is not compatible with gcc version 4.2 and newer. Update it.
Ingame
Mouse is slow in fullscreen mode
Run:
echo '# Slow fullscreen cursor fix for Spring' >> ~/.xsessionrc
echo 'SDL_MOUSE_RELATIVE=0' >> ~/.xsessionrc
echo 'export SDL_MOUSE_RELATIVE' >> ~/.xsessionrc
And log out and log in again.
The mouse should now be as fast as in windowed mode.
Rotating Buildings Ingame
You can rotate a building before you give the build order, but the keys that do this don't work in linux by default for some users. Issue the following commands in the beginning of the game:
/bind keycodex buildfacing inc
/bind keycodey buildfacing dec
Keycodex and keycodey above are just placeholders. What you want to write depends on which key you want to use. To see what keycodes any keys have, do:
/keydebug yes
And then hit the keys you want to use, and spring prints the keycodes in the message buffer.
If you want to save these keys you have to edit the uikeys.txt.
Sound is Choppy
If the engine sound is very broken or choppy sounding, and you hear some noise or crackling, you need to update OpenAL. Spring needs at least OpenAL Soft with version 1.6 to sound good, by this time all major distribution have it in their repository, so installing it should be easy (if it isn't installed by default).
OpenAL Segfault
See -> Sound is Choppy.
Desync in game
Spring only send the commands and not the result over the network, so it needs to run all math in a repeatable manner, so all other clients in a multiplayer match get the same results. So some CPU specific features have to enabled/disabled. If you desync you either have a CPU that isn't SSE capable or you set the wrong -march /-mtune compiler flags. If you compile Spring via scons you should try:
scons configure arch=i686
Cmake users should try:
cmake -DMARCH_FLAG="i686"
If You Still Have Problems
Join either IRC chat in #taspring on Freenode or #sy on QuakeNet, or ask for help in the lobby channels #sy or #springlobby.
However, generic linux problems not really related to installing this should be asked elsewhere.
Prepare to list your distribution, which installation method you used, and what exactly is the error. Don't ask if people are around or not, just go straight to business and tell all details, for maximizing your chances of getting help.
FAQ
here
IRC
- #taspring @ FreeNode
- #sy @ QuakeNet
Asking For Help
Okay, so you need human help. This is how NOT to do it:
15:54 -!- **** [n=****@*] has joined #taspring
15:54 < ****> Hi, i have a problem with compiling spring on debian
15:54 < ****> can anyone help me?
15:57 -!- **** [n=****@*] has quit [Client Quit]
Don't ask to ask, instead go straight to business by stating the exact problem you have, and giving all necessary information. What you were trying to achieve, how did you try to do it, what happened and what did you expect to happen.
Then WAIT for someone to notice you.