ToolBox

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Revision as of 12:02, 30 November 2013 by Flozi (talk | contribs) (→Where do I get it?: herpa)
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What is it?

A bunch of handy game and map dev tools bundled into one package, accessed through a handy Chili-driven GUI with Chili already included in the package.

How do I use it?

Open up the sdd, open up modinfo.lua, set your mod as a dependency.

Run spring.exe and choose ToolBox.

(Mappers can run it stand-alone without a dependency. You may have to clear / edit ArchiveCache.lua if you switch to dev-ing another mod with it - Alternatively make it into an sdz/7 and it should be rechecked each time it is loaded).

Most of the tools are accessible through the menu (Spanner then ToolBox) some are accessible through F11 directly.

Where do I get it?

Automatically packaged .zip files are available on github but you will have to collect the submodules (i.e. Chili) seperately.

Instead it is better to get it using git directly:

git clone --recursive https://github.com/gajop/Toolbox.git 

(--recursive call will pick up submodules)

What tools does it give me?

So far it includes:


Who is responsible for this abomination?

In no particular order:

  • knorke - Made Boxxy, Unit Poser
  • CarRepairer - Made CEG Spawner, made all the Chili GUIs for the tools and the menu
  • FLOZi - Had the idea of using a dependency and badgered Car into making it happen
  • jK - For Chili and the water config and profiler widgets (and for reminding me about lockluaui.txt)
  • Tobi - For LUS
  • gajop - Updates to Chili and creating scenario & map editor on the basis of ToolBox

Suggestions welcome

So far FBI2Lua, buildpic generator, feature placer have been suggested

Discussion, questions etc: ToolBox thread on forum