Spring on MacOSX

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Revision as of 17:57, 16 October 2009 by Patmo98 (talk | contribs) (Tobi said 32bit builds will sync with 64-bit builds. Cool)
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Duplicate and missing information

This page is a partial duplicate of Building_Spring_on_MacOSX but both have unique information.

Whats up with spring on OS X

There has been a working, compiled universal binary for Macintosh OSX 10.4. However, this is an outdated version, and development has ceased since the release.

Because a lack of Mac developers (or maybe the lack of Macs for the developers) there is no Mac binary for any recent version of spring. Various people have managed to get it to compile and run on OS X, and we received some patches, but no one ever created a binary package.

We need YOU

If you have a Mac, and want to help spring, make a binary package. Lots of people tried, some of them failed, some succeeded, some of them even send patches, but noone stayed long enough to make one.

Thus, it should not be that hard to actually do it. All libraries used by spring are available on OS X, and beside some (or maybe even none) compile errors, spring will most likely compile and work fine.

If you need help, post on forum or ask in the lobby (channel #sy).

Notes

Network sync will work between 32-bit builds and 64-bit builds. It does not, and probably never will work between PPCs and Intel/AMD processers because of Endien.


Lobby information for OSX are old & outdated, someone please update this page and the lobby link with fresh information. <Brain Damage>


Due to the lack of information about a working lobby, the only sure way play between two computers must be initiated manually via start scripts and/or command line.

See the Lobby_on_MacOSX page for details and development progress

Building the Engine

You can find more information at Building_Spring_on_MacOSX