Mapdev:SMF format
From Spring
Revision as of 08:03, 14 December 2012 by
Enetheru
(
talk
|
contribs
)
(started wikifying the gif from the older page got to go to the gym now though so will finish later.)
(diff) ← Older revision |
Latest revision
(
diff
) |
Newer revision →
(
diff
)
Jump to navigation
Jump to search
SMF File
Header
Magic
Version
MapID
Xsize
Ysize
(c_str)`spring map file'
(int)1
32bit uInt
Int
int
Square Size
texel/square
tile size
minHeight
maxheight
ExtraHdrs
(int)8
(int)8
(int)32
float
float
(int)1
heightPtr
typePtr
miniPtr
tilesPtr
metalPtr
featurePtr
int
int
int
int
int
int
Extra Header(s)
Extra Header Size
Extra Header Type
vegitationPtr
(int)12
(~int)MEH_Vegetation
(int)
+HeightMap
Array of [xsize+1]*[ysize+1] unsigned short
+TypeMap
Array of [xsize/2]*[ysize/2] char(0-255)
+MiniMap
1024x1024 raw DXT1 image data (NO metadata)
Categories
:
Mapdev
Development
Navigation menu
Page actions
Page
Discussion
Read
View source
History
Page actions
Page
Discussion
More
Tools
Personal tools
Navigation
About
Games
Documentation
Forum
Report a bug
download
Search
special links
Recent changes
Site search
Tools
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
Read-only mirror of
springrts.com/wiki
, built from a MediaWiki dump. Need the content? Download the
full MediaWiki dump
instead of scraping this site.
Mirror of
springrts.com/wiki
. Get the
full dump
instead of scraping.
×
ⓘ About this mirror