User contributions for Flozi
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3 May 2013
- 21:2021:20, 3 May 2013 diff hist +69 EngineChangelogForContentDevs →Spring 95.0: correct
28 April 2013
- 20:2120:21, 28 April 2013 diff hist +816 Gamedev:UnitDefs most of the different lua access (some missing / different value not included)
- 19:4419:44, 28 April 2013 diff hist +53 m Gamedev:UnitDefs →General: lua
27 April 2013
- 21:4721:47, 27 April 2013 diff hist +23 m Gamedev:UnitDefs →General: lua
- 21:4221:42, 27 April 2013 diff hist +57 m Gamedev:UnitDefs →Resources: lua
- 21:4021:40, 27 April 2013 diff hist +79 m Gamedev:UnitDefs →General: some more lua access differences
- 11:1511:15, 27 April 2013 diff hist +22 m Loop scripts categorise current
- 11:1411:14, 27 April 2013 diff hist +21 m Advertisement categorise
26 April 2013
- 18:2318:23, 26 April 2013 diff hist −47 m Gamedev:UnitDefs Reverted edits by Pepeampere (talk) to last revision by Flozi
23 April 2013
- 18:4718:47, 23 April 2013 diff hist +25 m Gamedev:UnitDefs →Movement & Placement: e.g. of lua access for maxVelocity
11 April 2013
- 18:1518:15, 11 April 2013 diff hist −7 m Gamedev:WeaponDefs →Source: update link, loading moved to WeaponDef.cpp
10 April 2013
- 20:1520:15, 10 April 2013 diff hist +92 m Assimp →Assimp Textures: actually link to assimp section
- 17:1317:13, 10 April 2013 diff hist +9 m Lua OpenGL Api →PixelReadback: fix cutoff
31 March 2013
- 21:0521:05, 31 March 2013 diff hist +107 LuaCallinReturn →Unit-Specific:: note about SetExperienceGrade
- 18:2118:21, 31 March 2013 diff hist +110 LuaCallinReturn →Unit-Specific:: add missing UnitExperience callin
- 17:0417:04, 31 March 2013 diff hist +149 Lua SyncedCtrl 94.0 - add Spring.UnitWeapon{Fire,HoldFire}(number unitID, number weaponID) --> nil
- 16:4116:41, 31 March 2013 diff hist −1 m Lua SyncedCtrl →Projectiles: superfluous -, return order
- 16:4016:40, 31 March 2013 diff hist +607 Lua SyncedCtrl →Projectiles: 94.0 - add Spring.SpawnProjectile(number weaponDefID, table projectileParams)
- 16:3016:30, 31 March 2013 diff hist +266 Lua SyncedCtrl →Projectiles: 94.0 - add Spring.SetProjectileTarget **THIS NEEDS A SYNTAX REVIEW**
- 16:0816:08, 31 March 2013 diff hist +571 Lua SyncedRead →Unit Informations: split weapons into subsection, 94.0 - add callouts Spring.GetUnitWeapon{TryTarget,TestTarget,TestRange,HaveFreeLineOfFire}
- 15:3215:32, 31 March 2013 diff hist +216 Lua SyncedRead →Projectiles: 94.0 - add Spring.GetProjectileTarget(number projectileID) --> number targetID, string targetType
- 15:0615:06, 31 March 2013 diff hist +11 Lua MoveCtrl →MoveType-Controlling: 94.0 - add MoveCtrl.SetMoveDef(number unitID, number moveDefID | string moveDefName) --> boolean (seemed to be best section?)
- 11:4611:46, 31 March 2013 diff hist +219 Gamedev:UnitDefs →Movement & Placement: 93.0 - support double-resolution yardmaps for buildings
- 11:3711:37, 31 March 2013 diff hist +28 Lua UnsyncedRead 93.0 - add sixth argument 'ignoreWater' to LuaUnsyncedRead::TraceScreenRay
30 March 2013
- 17:5717:57, 30 March 2013 diff hist −28 m Gamedev:Main →Technical Documentation: remove wanted link
25 March 2013
- 21:4121:41, 25 March 2013 diff hist +40 N Units-UnitsOfMeasurement Flozi moved page Units-UnitsOfMeasurement to Gamedev:UnitsOfMeasurement current
- 21:4121:41, 25 March 2013 diff hist 0 m Gamedev:UnitsOfMeasurement Flozi moved page Units-UnitsOfMeasurement to Gamedev:UnitsOfMeasurement
- 21:1921:19, 25 March 2013 diff hist −19 m Spring:CategoryStructure update Game development -> Game Dev
- 21:1821:18, 25 March 2013 diff hist −8 m VirtualFileSystem Game development -> Game Dev current
- 21:1821:18, 25 March 2013 diff hist −8 m Validmaps.lua Game development -> Game Dev current
- 21:1721:17, 25 March 2013 diff hist −8 m Gamedev:UnitsOfMeasurement Game development -> Game Dev
- 21:1721:17, 25 March 2013 diff hist −8 m The Complete Guide To Making A Spring Game Game development -> Game Dev
- 21:1721:17, 25 March 2013 diff hist −8 m SpringTutorialGame Game development -> Game Dev
- 21:1721:17, 25 March 2013 diff hist −8 m Gamedev:MouseCursors Game development -> Game Dev
- 21:1621:16, 25 March 2013 diff hist −31 m Modweb Generator remove Game development current
- 21:1621:16, 25 March 2013 diff hist −8 m Modoptions.lua Game development -> Game Dev
- 21:1521:15, 25 March 2013 diff hist −8 m Gamedev:Sidepics Game development -> Game Dev
- 21:1521:15, 25 March 2013 diff hist −8 m Gamedev:Archives Game development -> Game Dev (couple of pages on this topic, should be merged)
- 21:1421:14, 25 March 2013 diff hist −8 m General Resources Game development -> Game Dev
- 21:1421:14, 25 March 2013 diff hist −8 m Gamedev:Main Game development -> Game Dev
- 21:1421:14, 25 March 2013 diff hist −8 m Gamedev:Structure Game development -> Game Dev
- 21:1421:14, 25 March 2013 diff hist −8 m Game specification Game development -> Game Dev
- 21:1321:13, 25 March 2013 diff hist −8 m EngineSource for GameDevs Game development -> Game Dev (Still useful?)
- 21:1221:12, 25 March 2013 diff hist −8 m EngineChangelogForContentDevs Game development -> Game Dev (page is not updated in a while, imo, forum announcements are better)
- 21:1221:12, 25 March 2013 diff hist −8 m CollectionOfStuff Game development -> Game Dev
- 21:1221:12, 25 March 2013 diff hist −8 m CColorMap Game development -> Game Dev
- 21:1221:12, 25 March 2013 diff hist −8 m AtlasedTexture Game development -> Game Dev (useful page?)
- 21:1121:11, 25 March 2013 diff hist +109 N Category:Game Dev Game development -> Game Dev current
- 21:1021:10, 25 March 2013 diff hist −8 m Category:Gamedata Game development -> Game Dev current
- 21:1021:10, 25 March 2013 diff hist −8 m Category:CEG Game development -> Game Dev current