File list
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This special page shows all uploaded files.
| Date | Name | Thumbnail | Size | User | Description | Versions |
|---|---|---|---|---|---|---|
| 04:25, 21 December 2012 | Mapdev-ddist.png (file) | 140 KB | Enetheru (talk | contribs) | 1 | ||
| 04:24, 21 December 2012 | Mapdev-ddist.gif (file) | 158 KB | Enetheru (talk | contribs) | 1 | ||
| 04:21, 21 December 2012 | Mapdev-details.png (file) | 221 KB | Enetheru (talk | contribs) | 1 | ||
| 04:19, 21 December 2012 | Mapdev-details.gif (file) | 288 KB | Enetheru (talk | contribs) | 1 | ||
| 02:38, 21 December 2012 | Mapdev-grass-example.png (file) | 1.42 MB | Enetheru (talk | contribs) | 1 | ||
| 02:38, 21 December 2012 | Mapdev-grass.png (file) | 38 KB | Enetheru (talk | contribs) | 1 | ||
| 11:32, 18 December 2012 | Mapdev-diffuse-example.png (file) | 195 KB | Enetheru (talk | contribs) | 1 | ||
| 11:31, 18 December 2012 | Mapdev-diffuse.png (file) | 108 KB | Enetheru (talk | contribs) | 1 | ||
| 11:19, 18 December 2012 | Mapdev-metal-example.png (file) | 114 KB | Enetheru (talk | contribs) | 1 | ||
| 11:14, 18 December 2012 | Mapdev-metal.png (file) | 1 KB | Enetheru (talk | contribs) | 1 | ||
| 11:12, 18 December 2012 | Mapdev-height-example.png (file) | 111 KB | Enetheru (talk | contribs) | 1 | ||
| 11:07, 18 December 2012 | Mapdev-height.png (file) | 21 KB | Enetheru (talk | contribs) | example height map. | 1 | |
| 06:31, 14 December 2012 | Icon-tip.png (file) | 34 KB | Enetheru (talk | contribs) | 1 | ||
| 06:29, 14 December 2012 | Icon-caution.png (file) | 40 KB | Enetheru (talk | contribs) | 1 | ||
| 23:07, 21 November 2012 | NOTA.png (file) | ![]() |
6 KB | Malina (talk | contribs) | 1 | |
| 23:03, 21 November 2012 | NOTA.jpg (file) | ![]() |
5 KB | Malina (talk | contribs) | 1 | |
| 07:56, 15 November 2012 | Examplearchivewith7zip.jpg (file) | 134 KB | Forboding angel (talk | contribs) | 1 | ||
| 07:55, 15 November 2012 | Mapcontainer.jpg (file) | 49 KB | Forboding angel (talk | contribs) | 1 | ||
| 07:54, 15 November 2012 | Examplefeature.jpg (file) | 235 KB | Forboding angel (talk | contribs) | 1 | ||
| 07:53, 15 November 2012 | Examplemetal.jpg (file) | 8 KB | Forboding angel (talk | contribs) | 1 | ||
| 07:52, 15 November 2012 | Heightmapexample.png (file) | 412 KB | Forboding angel (talk | contribs) | 1 | ||
| 07:49, 15 November 2012 | Exampletexturemap.jpg (file) | 246 KB | Forboding angel (talk | contribs) | 1 | ||
| 13:12, 7 November 2012 | Timer10min.gif (file) | ![]() |
560 KB | Emmanuel (talk | contribs) | animated textures and video engine request | 1 |
| 10:09, 7 November 2012 | Zerg3do.jpg (file) | ![]() |
2 KB | Emmanuel (talk | contribs) | 1 | |
| 08:56, 7 November 2012 | Springrts08pc2012luaunitsmod.png (file) | 290 KB | Emmanuel (talk | contribs) | unitdef animdef lua 3do models from luaunitmod 2012 | 1 | |
| 08:36, 7 November 2012 | METZ heightmap test Palatinatus Rheni (Merian) 249d.png (file) | 791 KB | Emmanuel (talk | contribs) | this a isometric map of historical city of metz france 1700 +/- this design fir with the topographic gameplay in springrts and allow more immersiveness than fantasy or wild area but there is the houses that can be units or elevations ...depending of th... | 1 | |
| 08:28, 7 November 2012 | SpringMapEditor48x64map textureprefab zoomed.png (file) | 1.36 MB | Emmanuel (talk | contribs) | there is the atari corcom1 feature for scale the map prefab on a 48*64 edited from random generator springmapedit321 software output smt smf is 500Mb | 1 | |
| 08:09, 7 November 2012 | SpringMapEdit 48x64map textured slopes highset.png (file) | 1.79 MB | Emmanuel (talk | contribs) | 46*64map at full setting (i bet) still workable : textured + slopemap slow to edit and to texture but a great complement to 2D softwares for finalisation out of springrts | 1 | |
| 08:04, 7 November 2012 | SpringMapEditor 56x64 map mem usage.png (file) | 1.25 MB | Emmanuel (talk | contribs) | the 56*64 map is the extrem of editable map for 16Gb ram ati4850 gpu win7x64 not comfortable work | 1 | |
| 07:58, 7 November 2012 | SpringMapEditor 64x64 map textured.png (file) | 2.04 MB | Emmanuel (talk | contribs) | using 16Gb ram i generated a 64*64 map and memory usage climbed never mor than 15Gb but gpu Ati4850 lagged awfull and driver crashed a time without closing the tool so it still possible to generate and save the map editless and make a 5Go file for text... | 1 | |
| 07:51, 7 November 2012 | SpringMapEditor tests.png (file) | 755 KB | Emmanuel (talk | contribs) | i just tested the SpringMapEdit tool and the possibility of 64*64 maps | 1 | |
| 08:49, 18 September 2012 | Map measure.png (file) | 23 KB | Enetheru (talk | contribs) | shows scales of texture images | 1 | |
| 22:14, 31 August 2012 | EdgeEffectiveness.png (file) | 27 KB | Flozi (talk | contribs) | Graph of percentage damage applied (vertical) vs. distance from explosion (horizontal) of different edgeEffectiveness values. Created by lurker, uploaded to forum {{forumlink|topic=251180#p251180|title=here}}. | 1 | |
| 22:00, 31 July 2012 | Examplenormalmap.jpg (file) | 190 KB | Forboding angel (talk | contribs) | 1 | ||
| 08:35, 12 June 2012 | 16bpp.png (file) | 299 KB | Enetheru (talk | contribs) | example of a 16bpp height map | 1 | |
| 08:34, 12 June 2012 | 8bpp.png (file) | 368 KB | Enetheru (talk | contribs) | example of 8bpp height map | 1 | |
| 15:31, 5 June 2012 | Height texture map vertex example.png (file) | 139 KB | Enetheru (talk | contribs) | example showing why the extra pixel in terrain heightmaps. | 1 | |
| 05:57, 4 June 2012 | Mountain path height.png (file) | 19 KB | Enetheru (talk | contribs) | example for wiki | 1 | |
| 05:46, 4 June 2012 | Screen00003.png (file) | 144 KB | Enetheru (talk | contribs) | example for wiki | 1 | |
| 05:41, 4 June 2012 | Mountain path.png (file) | 146 KB | Enetheru (talk | contribs) | texture map example for wiki | 1 | |
| 04:38, 23 May 2012 | Blender-screen-002.png (file) | 123 KB | Enetheru (talk | contribs) | example of a base detail map with terrain, for use in blending later in an image processing app. | 1 | |
| 04:37, 23 May 2012 | Blender-screen-001.png (file) | 132 KB | Enetheru (talk | contribs) | example of a walk/build visualisation in blender | 1 | |
| 04:36, 23 May 2012 | Blender-screen-000.png (file) | 98 KB | Enetheru (talk | contribs) | Example of a height map rendered with terrain | 1 | |
| 03:23, 23 May 2012 | Blender-node001.png (file) | 75 KB | Enetheru (talk | contribs) | Blender material node setup showing how to generate incline map for checking sculpting for unbuildable or unwalkable terrain, also to generate useful textures for splat detail mapping. | 1 | |
| 03:04, 23 May 2012 | Blender-node000.png (file) | 99 KB | Enetheru (talk | contribs) | Image showing how to setup nodes in blender to render a height map. | 1 | |
| 21:43, 18 March 2012 | MToptimizations.png (file) | 55 KB | Deadnight warrior (talk | contribs) | NVidia control panel dialog with multithreaded optimizations setting selected. | 1 | |
| 21:52, 8 March 2012 | Springedit37.png (file) | 162 KB | Frostregen (talk | contribs) | 1 | ||
| 19:12, 2 March 2012 | Mailinglist.png (file) | 1 KB | Abma (talk | contribs) | mailing list address | 1 | |
| 01:22, 15 February 2012 | CT Hojos.png (file) | 44 KB | Sanadaujiosan (talk | contribs) | Conflict Terra profile image on Games page. | 1 | |
| 04:29, 12 February 2012 | 3dobuilder.JPG (file) | 130 KB | Smoth (talk | contribs) | Picture of 3do builder stolen from TAUniverse | 1 |



