User contributions for Flozi
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4 April 2012
- 10:4810:48, 4 April 2012 diff hist +103 Modrules.lua →system: link to Spring_Multithreaded_Lua#Spring_Multithreaded_Lua_Models
- 10:4610:46, 4 April 2012 diff hist −4,185 m Modrules.lua Reverted edits by Zerver (talk) to last revision by Flozi
- 10:4510:45, 4 April 2012 diff hist +4,989 Asynchronous Simulation Move luaThreadingModel details here
3 April 2012
- 20:3220:32, 3 April 2012 diff hist −321 LuaCallinReturn →Details needed!: remove this bit now
- 20:3220:32, 3 April 2012 diff hist +227 LuaCallinReturn →Game Events:: 83.0 - added widget call-in GamePaused - added widget call-in PlayerAdded - added widget call-in PlayerRemoved
- 19:3719:37, 3 April 2012 diff hist +4 m Movedefs.lua →speedModMults: link to QTPFS (wanted page)
- 19:3619:36, 3 April 2012 diff hist +13 m Modrules.lua →Empty: formatting for consistency
- 19:3419:34, 3 April 2012 diff hist −39 m Modrules.lua →experience: try and squeeze it on one line
- 19:3219:32, 3 April 2012 diff hist +5 m Modrules.lua →experience: formatting for readability
- 19:2919:29, 3 April 2012 diff hist +21 m Modrules.lua energy costs in energycostfactors?
- 19:2619:26, 3 April 2012 diff hist +7 m Modrules.lua →movement
- 19:2519:25, 3 April 2012 diff hist +49 Modrules.lua →movement: update with notes from modinfo.h
- 19:2119:21, 3 April 2012 diff hist +1,062 Modrules.lua →system: 85.0 - added "system.pathFinderSystem" (defaults to 0, 1 is QTPFS)
- 19:0919:09, 3 April 2012 diff hist −2,080 Modrules.lua →Examples: Remove outdated zk example, link to game repo examples
- 18:5218:52, 3 April 2012 diff hist +1,651 Modrules.lua →reclaim: An engine dev should check these!!!!
- 17:2717:27, 3 April 2012 diff hist +170 Modrules.lua →sensors
- 17:2117:21, 3 April 2012 diff hist +1,173 Modrules.lua →los
- 17:1317:13, 3 April 2012 diff hist −1 m Modrules.lua →movement: remove superfluous newline
- 17:1117:11, 3 April 2012 diff hist +79 m Modrules.lua →movement: flag as new where known
- 16:5716:57, 3 April 2012 diff hist +1,337 Modrules.lua →experience
- 14:3014:30, 3 April 2012 diff hist +318 Modrules.lua →featureLOS
- 14:2114:21, 3 April 2012 diff hist +541 Modrules.lua →flankingBonus
- 14:1214:12, 3 April 2012 diff hist +423 Modrules.lua →transportability
- 14:1114:11, 3 April 2012 diff hist +427 Modrules.lua →fireAtDead
- 14:0414:04, 3 April 2012 diff hist +184 Modrules.lua →paralyze
- 12:5312:53, 3 April 2012 diff hist +141 Modrules.lua →capture
- 12:5212:52, 3 April 2012 diff hist +143 Modrules.lua →resurrect
- 12:5212:52, 3 April 2012 diff hist +140 Modrules.lua →repair
- 12:2912:29, 3 April 2012 diff hist +712 Modrules.lua →construction
- 01:5401:54, 3 April 2012 diff hist +202 Modrules.lua →nanospray
2 April 2012
- 23:2523:25, 2 April 2012 diff hist +677 Modrules.lua →movement: First sub-table of tags!
- 23:1123:11, 2 April 2012 diff hist +386 Modrules.lua →Details: block in sub-table headings
- 21:5621:56, 2 April 2012 diff hist +13 Lua SyncedCtrl →MetalAmount: flag as new in 83.0
- 21:3621:36, 2 April 2012 diff hist +37 m Movedefs.lua →speedModMults: Make it clear this is per-MoveClass
- 21:3321:33, 2 April 2012 diff hist +573 Movedefs.lua →speedModMults: 86.0 - unhardcode default pathfinder cost-adjustment and speed-multipliers for squares blocked by *mobile* units
- 18:1518:15, 2 April 2012 diff hist −34 Gamedev:UnitDefs →sounds: use {{tag}} could probably do with a {{semitag}} (only with better name) for the events
- 18:1018:10, 2 April 2012 diff hist −30 Gamedev:UnitDefs →pieceExplosionGenerators: Use {{new}}
- 18:0918:09, 2 April 2012 diff hist −98 Gamedev:UnitDefs →weapons: Use {{tag}}
- 18:0118:01, 2 April 2012 diff hist −170 Gamedev:UnitDefs →Other: Use {{tag}}
- 17:5517:55, 2 April 2012 diff hist −86 Gamedev:UnitDefs →Attack Behaviours: Use {{tag}}
- 17:4917:49, 2 April 2012 diff hist −103 Gamedev:UnitDefs →Collision Volumes: Use {{tag}}
- 17:4517:45, 2 April 2012 diff hist −186 Gamedev:UnitDefs →Decals: Use {{tag}}
- 17:3417:34, 2 April 2012 diff hist −35 Gamedev:UnitDefs →Categories: Use {{tag}}
- 17:3117:31, 2 April 2012 diff hist −249 Gamedev:UnitDefs →Transports: Use {{tag}}
- 17:1417:14, 2 April 2012 diff hist −614 Gamedev:UnitDefs →Aircraft: Use {{tag}}
- 16:4816:48, 2 April 2012 diff hist −73 Gamedev:UnitDefs →Flanking: Use {{tag}}
- 16:4416:44, 2 April 2012 diff hist −298 Gamedev:UnitDefs →Movement & Placement: Use {{tag}}
- 16:3116:31, 2 April 2012 diff hist −259 Gamedev:UnitDefs →Builder: Use {{tag}}
- 16:2016:20, 2 April 2012 diff hist −294 Gamedev:UnitDefs →Commands: Use {{tag}}, separate builder commands into subsection
- 16:0616:06, 2 April 2012 diff hist −406 Gamedev:UnitDefs →Sensors: Use {{tag}}