User contributions for Knorke
From Spring
Jump to navigationJump to search
30 April 2011
- 02:2702:27, 30 April 2011 diff hist −117 Game and Unit development →Models - 3do Files: removed lassie.student.utwente.nl/vliet/springtut.pdf - dead
- 02:2502:25, 30 April 2011 diff hist +59 Getting Spring Content and Links →Content download websites for Spring: darkstars.co.uk/downloads seems to be quite outdated
- 01:5301:53, 30 April 2011 diff hist +85 PieceTrailCEGTag added link to http://springrts.com/phpbb/viewtopic.php?f=9&t=12879&start=20
28 April 2011
- 08:2608:26, 28 April 2011 diff hist +278 UI commands advances, still fail
- 08:2008:20, 28 April 2011 diff hist −985 FAQ:player →In-game Commands: theres a page for that
- 08:1808:18, 28 April 2011 diff hist +44 N Talk:FAQ:Content:Mapping this page does not seem very usefull current
- 08:1508:15, 28 April 2011 diff hist −378 FAQ:player →Why am I destroyed so easily by long range assaults?: deleted, because TA gameplay specific
- 08:1408:14, 28 April 2011 diff hist +58 EngineVersion Category:Development Category:Source development
- 08:1208:12, 28 April 2011 diff hist +88 FAQ:technical →Is Spring a Portable Application?
- 08:0808:08, 28 April 2011 diff hist +101 FAQ:getting a game started →People talk about 'Single Player'. How do I start a single player game?
- 08:0708:07, 28 April 2011 diff hist −761 FAQ:getting a game started →How do I install downloaded maps?
- 08:0608:06, 28 April 2011 diff hist +31 FAQ:getting a game started →Sometimes when I try to join games it gives me an error.: it gives me AN ERROR!!!?
- 08:0508:05, 28 April 2011 diff hist −87 FAQ:getting a game started →When I try to make a single player game, it gives me an error.
- 08:0208:02, 28 April 2011 diff hist −173 FAQ:getting a game started →How do I join an Internet multiplayer game?: wtf
- 08:0008:00, 28 April 2011 diff hist −104 FAQ:getting a game started →Does Spring support AI Players?: random enemies is dead, more relevant link
- 07:5507:55, 28 April 2011 diff hist −184 FAQ:player →Can I invert the mousewheel behaviour to make normal zoom control?: link was dead
- 07:5207:52, 28 April 2011 diff hist −114 FAQ:player →Is there a way that I can play music directly through Spring, with alternating tracks for building/attacking like in the original Total Annihilation?: groupAIs are dead
- 07:4907:49, 28 April 2011 diff hist −396 FAQ:player →This game is different than TA, the units HP and damage are not the same: clean up
- 03:5603:56, 28 April 2011 diff hist +37 The Lighter Side Of Spring →Comics, Images: fixed link to image
- 02:3402:34, 28 April 2011 diff hist +91 The Lighter Side Of Spring AssIO
- 01:4501:45, 28 April 2011 diff hist +162 Modinfo.lua added link to http://springrts.com/phpbb/viewtopic.php?f=14&t=25927
27 April 2011
- 06:1906:19, 27 April 2011 diff hist +245 Trouble-shooting s3o units added: Unit orientation is wrong
- 06:1606:16, 27 April 2011 diff hist +112 N File:UnitInUpspring 4views.jpg a model in upspring. rotate your unit like this and it will drive forward in the game. (instead of sidewards...) current
- 06:1306:13, 27 April 2011 diff hist +306 Trouble-shooting s3o units added: Messed up unit texture
- 05:3005:30, 27 April 2011 diff hist +186 Game and Unit development →General: added links to newbmod thingy
- 01:4601:46, 27 April 2011 diff hist +177 Modrules.lua added "empty" example
18 April 2011
- 00:1300:13, 18 April 2011 diff hist +91 LuaCallinReturn →Game Events:: AllowStartPosition
17 April 2011
- 22:3622:36, 17 April 2011 diff hist 0 Map, Game, And Unit Development Programs →Scripting And Unit Stats files: sexchange
- 22:1222:12, 17 April 2011 diff hist +177 Map, Game, And Unit Development Programs →Scripting And Unit Stats files: added piece tree gadget
16 April 2011
- 00:5400:54, 16 April 2011 diff hist +373 N Modinfo.lua created mostly empty page, ill fill later.
14 April 2011
- 11:3011:30, 14 April 2011 diff hist +248 Lua SyncedCtrl →Other: SetUnitToFeature description
- 01:3001:30, 14 April 2011 diff hist +271 Read Me First →Your question not answered here? Got problems?: Game Specific Questions
12 April 2011
- 00:2000:20, 12 April 2011 diff hist +44 Game and Unit development →UnitDefs (.fbi, .lua): added link
- 00:0800:08, 12 April 2011 diff hist +31 Gamedev:CollisionVolumes →Hitbox related weapon tags: others???
- 00:0800:08, 12 April 2011 diff hist +32 Gamedev:CollisionVolumes →Fast projectiles passing through collision volumes: Works on what weapon types ???
- 00:0700:07, 12 April 2011 diff hist +29 Gamedev:CollisionVolumes →Which spot on an enemy do units target: red ??? mark missing stuff / not sure
- 00:0700:07, 12 April 2011 diff hist +35 Gamedev:CollisionVolumes →in the UnitDef: red ??? mark missing stuff/not sure
- 00:0600:06, 12 April 2011 diff hist +35 Gamedev:CollisionVolumes →What else are they used for?: ???
- 00:0500:05, 12 April 2011 diff hist +4,167 N Gamedev:CollisionVolumes created page
11 April 2011
- 23:3623:36, 11 April 2011 diff hist +69 N File:Units with hitboxes.jpg some xta units stand around and present their hitboxes to the public. current
- 07:5107:51, 11 April 2011 diff hist +740 Gamedev:WeaponMainDir example
- 07:3507:35, 11 April 2011 diff hist +47 N File:Firing arcs.gif shows weapons fire arc limited by weaponmaindir current
- 07:2207:22, 11 April 2011 diff hist +56 Map development →Reference and FAQs: added link: Map_File_Format
- 07:1807:18, 11 April 2011 diff hist +22 Development:Getting Started →Overview: added link to Development_IDEs (page was linked nowhere)
- 07:1407:14, 11 April 2011 diff hist +36 Lua:Main →Other useful information: better link text
- 07:1107:11, 11 April 2011 diff hist +71 Animation-LuaScripting →Further reading
- 07:1007:10, 11 April 2011 diff hist −45 Animation-LuaScripting →TODO: moving link
- 07:0707:07, 11 April 2011 diff hist −137 LuaCallinReturn →What is a callin anyway?
- 07:0407:04, 11 April 2011 diff hist +263 LuaCallinReturn →What is a callin anyway?
- 07:0407:04, 11 April 2011 diff hist −265 LuaCallinReturn →Blocking events with return values:: moving to to bottom