User contributions for Brain damage
From Spring
Results for Brain damage talk block log uploads logs
A user with 0 edits. Account created on 7 November 2026.
11 March 2010
- 22:4322:43, 11 March 2010 diff hist +1,723 N GSoC New rendering system New page: = GSoC idea: New Rendering System = == Why == Rendering will be faster and more extensible, making it easier to bring in new features and players. It should help prevent Spring's visuals ...
- 22:3522:35, 11 March 2010 diff hist +971 N GSoC More AI interfaces New page: = GSoC idea: Limited play area = == Why == To attract more AI developers who prefer languages which don't currently have bindings for. == Background == The Spring engine's AI interface s...
- 22:2522:25, 11 March 2010 diff hist +984 N GSoC Smarter pathfinder New page: = GSoC idea: Smarter pathfinder = == Why == Current pathfinder is rather inflexible and inefficient. == Background == Spring's pathfinder uses a 2d grid and is somewhat limited in functi...
- 22:1822:18, 11 March 2010 diff hist +1,419 N GSoC Ingame lobby New page: = GSoC idea: Basic ingame lobby = == Why == External lobby programs are powerful but confusing. There's a need for a simple lobby client that works in-game and to launch spring. == Backg...
- 22:1022:10, 11 March 2010 diff hist −2 GSoC Engine resource abstraction No edit summary
- 22:0822:08, 11 March 2010 diff hist +4 GSoC Engine resource abstraction No edit summary
- 22:0622:06, 11 March 2010 diff hist +1,193 N GSoC Engine resource abstraction New page: = GSoC idea: Engine level abstraction of resources == Why == So game designers can reuse engine resource system and avoid all weird behaviours caused by the hardcoded assumptions all over...
- 21:5721:57, 11 March 2010 diff hist +2,132 N GSoC Sensor handling redesign New page: = GSoC idea: Sensor handling redesign / simplification = == Why == Game designers have indicated a more generic sensor system would be desired, and a number of desired features have, ove...
- 21:1121:11, 11 March 2010 diff hist 0 Google Summer of Code 2010 →Reconnect / Host change during a match
- 21:1021:10, 11 March 2010 diff hist +476 Google Summer of Code 2010 Reconnect / Host change during a match
- 21:0221:02, 11 March 2010 diff hist +663 Google Summer of Code 2010 New Rendering System
- 20:4720:47, 11 March 2010 diff hist +2 Google Summer of Code 2010 No edit summary
- 20:4720:47, 11 March 2010 diff hist +316 Google Summer of Code 2010 More AI interfaces
- 20:4020:40, 11 March 2010 diff hist 0 Google Summer of Code 2010 →Basic ingame lobby
- 20:4020:40, 11 March 2010 diff hist −15 Google Summer of Code 2010 No edit summary
- 20:3820:38, 11 March 2010 diff hist +85 Google Summer of Code 2010 →Basic ingame lobby
- 20:2720:27, 11 March 2010 diff hist +48 Google Summer of Code 2010 →Smarter pathfinder
- 20:2620:26, 11 March 2010 diff hist +644 Google Summer of Code 2010 Smarter pathfinder
- 20:1020:10, 11 March 2010 diff hist +485 Google Summer of Code 2010 Basic ingame lobby
- 19:5219:52, 11 March 2010 diff hist +141 Google Summer of Code 2010 →Engine level abstraction of resources
- 19:5019:50, 11 March 2010 diff hist +516 Google Summer of Code 2010 Sensor handling redesign / simplification
- 19:1919:19, 11 March 2010 diff hist +695 Google Summer of Code 2010 Sensor handling redesign / simplification
- 19:1019:10, 11 March 2010 diff hist +606 Google Summer of Code 2010 Limited play area
10 December 2009
- 18:2518:25, 10 December 2009 diff hist +2 Map development No edit summary
- 18:0918:09, 10 December 2009 diff hist +121 Map development →Map making: SM3 (Experimental)
11 November 2009
- 21:5321:53, 11 November 2009 diff hist −31 FAQ:trouble →Graphics: I am having really bad framerates (fps) on my dual core! What am I doing wrong?
31 October 2008
- 19:1619:16, 31 October 2008 diff hist 0 Read Me First fixed url
- 19:1619:16, 31 October 2008 diff hist −88 Simple Game Tutorial SpringSP won't work anymore with currrent spring
- 19:1319:13, 31 October 2008 diff hist −73 Read Me First SpringSP won't work anymore with currrent spring
12 October 2008
- 20:5020:50, 12 October 2008 diff hist −128 Building Spring on Linux /etc/spring/datadir is unecessary since the lobby sets SpringData in .springrc, adding multiple dirs will only slow down load and cofusre users
23 September 2008
- 19:3219:32, 23 September 2008 diff hist −15 Finalizing linux install install ota content in userland folder
- 19:2919:29, 23 September 2008 diff hist −5 Finalizing linux install removed unneeded sudo
10 September 2008
- 14:1914:19, 10 September 2008 diff hist +39 Spring on MacOSX removed outdated lobby infos
- 14:1614:16, 10 September 2008 diff hist −902 Lobby on MacOSX removed obsolete unitylobby, removed obsolete lobby infos which are not true anymore
7 September 2008
- 19:0119:01, 7 September 2008 diff hist +52 Games Added EE to the games list