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16 June 2011
- 22:0522:05, 16 June 2011 Frames (hist | edit) [40 bytes] Flozi (talk | contribs) (frames redirect to UnitsOfMeasurement)
- 21:5621:56, 16 June 2011 SlowUpdate (hist | edit) [40 bytes] Flozi (talk | contribs) (Redirect SlowUpdate to UnitsOfMeasurement)
- 21:5421:54, 16 June 2011 Gamedev:UnitsOfMeasurement (hist | edit) [2,863 bytes] Flozi (talk | contribs) (Port UnitsOfMeasurement page from CA wiki)
12 June 2011
- 13:0313:03, 12 June 2011 Upspring (hist | edit) [1,556 bytes] Abma (talk | contribs) (Created page with "upspring is a Model Editor (3DO, S3O) for the Spring RTS Engine. Source Code: https://github.com/Kaylewt/upspring Win32 installer: http://user.supradigital.org/jcnossen/Upspring...")
11 June 2011
- 18:3118:31, 11 June 2011 Gamedev:UnitDefs (hist | edit) [55,531 bytes] Flozi (talk | contribs) (base outline of new UnitDef tag documentation - no tags in it yet!)
11 May 2011
- 18:4218:42, 11 May 2011 SpringTutorialGame (hist | edit) [1,411 bytes] Knorke (talk | contribs) (created page)
5 May 2011
- 20:4820:48, 5 May 2011 Lua Performance (hist | edit) [9,349 bytes] Flozi (talk | contribs) (Start copying lua performance page from CA wiki (first 4 tests))
30 April 2011
- 12:0812:08, 30 April 2011 Crans Building Spring on Windows Log (hist | edit) [7,261 bytes] Cranphin (talk | contribs) (Created page with "Right, the current building on windows with MinGW instructions for master seem outdated/broken/etc. :) Since the new MinGW versions, things have become easier and more reliable....")
- 11:4211:42, 30 April 2011 Sounds.lua (hist | edit) [6,439 bytes] Emmanuel (talk | contribs) (Created page with "'''WARNING : file not verified ! (contain some random errors)''' --[[DefaultsForSounds = { -- this are default settings file = "ThisEntryMustBePresent.wav", gain = 1.0, pi...")
28 April 2011
- 04:1404:14, 28 April 2011 Rox Knorke ingame experimental moddev (hist | edit) [203 bytes] Emmanuel (talk | contribs) (Created page with "*[http://www.youtube.com/watch?v=EvHj_Bw5pTI rox knorke & the art of transportation ingame ! ] *[http://www.youtube.com/watch?v=ogjf7h5gD8w spring tank and the destructible walls ]")
16 April 2011
- 18:4118:41, 16 April 2011 VirtualFileSystem (hist | edit) [2,013 bytes] Jk (talk | contribs) (Created page with "=VFS= The Virtual File System is the unified layer to access the different archives used at runtime. So you can access map, game & config files via the same interface. ==Archive...")
- 00:5400:54, 16 April 2011 Modinfo.lua (hist | edit) [5,060 bytes] Knorke (talk | contribs) (created mostly empty page, ill fill later.)
12 April 2011
- 00:0500:05, 12 April 2011 Gamedev:CollisionVolumes (hist | edit) [3,459 bytes] Knorke (talk | contribs) (created page)
4 April 2011
- 13:3313:33, 4 April 2011 Validmaps.lua (hist | edit) [4,486 bytes] Knorke (talk | contribs) (created page. gtg so couldnt finish+test. red text = missing info)
29 March 2011
- 07:3507:35, 29 March 2011 Sidedata.lua (hist | edit) [1,639 bytes] Knorke (talk | contribs) (page created)
- 07:1307:13, 29 March 2011 Icontypes.lua (hist | edit) [2,732 bytes] Knorke (talk | contribs) (redirect to Custom_Unit_Icons)
20 March 2011
- 15:5715:57, 20 March 2011 Messages.tdf (hist | edit) [26 bytes] Knorke (talk | contribs) (created redirect)
- 15:5215:52, 20 March 2011 Messages.lua (hist | edit) [1,345 bytes] Knorke (talk | contribs) (created page)
- 15:3715:37, 20 March 2011 Modrules.lua (hist | edit) [12,466 bytes] Knorke (talk | contribs) (created page)
5 March 2011
- 10:5410:54, 5 March 2011 CollectionOfStuff (hist | edit) [8,758 bytes] Knorke (talk | contribs) (collection of good threads on gadgets etc)
3 March 2011
- 10:5410:54, 3 March 2011 Google Summer of Code 2010 student application (hist | edit) [38 bytes] Koshi (talk | contribs) (moved Google Summer of Code 2010 student application to Google Summer of Code 2011 student application: new year)
- 10:5210:52, 3 March 2011 Project proposals (hist | edit) [6,356 bytes] Koshi (talk | contribs) (gsoc: inital copy of last years mainpage)
25 February 2011
- 02:3902:39, 25 February 2011 Gamedev:MouseCursors (hist | edit) [6,030 bytes] Jk (talk | contribs) (Created page with "Cursors for Spring are stored in the <code>Anims</code> subdirectory. They are simply in Windows .BMP format. To make animated cursors, just make a sequence where the filenames ...")
8 February 2011
- 11:5211:52, 8 February 2011 Bugs (hist | edit) [2,507 bytes] Abma (talk | contribs) (Created page with "== How to report bugs== Here you can report bugs about the engine, unwanted behaviour, crashes or new feature requests. Before filling a bug, please look if someone else already...")
25 January 2011
- 11:3911:39, 25 January 2011 Spring Tanks (hist | edit) [8,844 bytes] Knorke (talk | contribs) (created place holder)
7 January 2011
- 01:3101:31, 7 January 2011 EngineVersion (hist | edit) [1,475 bytes] Hoijui (talk | contribs) (init/pre alpha draft)
21 December 2010
- 01:2601:26, 21 December 2010 Development:Minutes (hist | edit) [365 bytes] Abma (talk | contribs) (Created page with "=developer meeting minutes= ===minutes 2010=== *[http://springrts.com/phpbb/viewtopic.php?f=12&t=23026 05 May - Tobi] *[http://springrts.com/phpbb/viewtopic.php?f=12&t=23068 16 ...")
17 December 2010
- 11:1411:14, 17 December 2010 Universal Annihilation (hist | edit) [3,007 bytes] Niobium (talk | contribs) (Created page with "Under construction")
11 December 2010
- 17:1317:13, 11 December 2010 Lua System (hist | edit) [10,181 bytes] Jk (talk | contribs) (Documents functions added by the Lua context itself)
9 December 2010
- 12:1812:18, 9 December 2010 Keyboard (hist | edit) [2,994 bytes] Abma (talk | contribs) (Created page with "category:Balanced Annihilation '''<--Back to Balanced Annihilation''' For a more complete description of controls, see here: [[Balanced Annihilatio...")
5 December 2010
- 02:1202:12, 5 December 2010 Map, Mod, And Unit Development Programs (hist | edit) [54 bytes] Abma (talk | contribs) (moved Map, Mod, And Unit Development Programs to Map, Game, And Unit Development Programs)
- 01:5901:59, 5 December 2010 Simple Mod Tutorial (hist | edit) [34 bytes] Abma (talk | contribs) (moved Simple Mod Tutorial to Simple Game Tutorial)
- 01:4301:43, 5 December 2010 Mod structure (hist | edit) [28 bytes] Abma (talk | contribs) (moved Mod structure to Game structure)
- 01:4301:43, 5 December 2010 Mod and Unit development (hist | edit) [26 bytes] Abma (talk | contribs) (moved Mod and Unit development to Game and Unit development)
4 December 2010
- 23:4723:47, 4 December 2010 Press (hist | edit) [7,155 bytes] Abma (talk | contribs) (Created page with "== Spring in the press == {|Date |Magazine/Page |Language |Media |References |- |2010.07.17 |chip.de |German |DVD |[http://www.chip.de/bildergalerie/Alle-Open-Source-Spiele-der-...")
25 November 2010
- 04:3404:34, 25 November 2010 Getting Started:Windows (hist | edit) [26 bytes] Abma (talk | contribs) (Created page with "=Getting Started on Windows= to get you're first game on Spring, you need to download at least one mod and one map. Go to http://springfiles.com/files.php?subcategory_id=2&orde...")
18 November 2010
- 11:5111:51, 18 November 2010 Fedora install (hist | edit) [481 bytes] Hoijui (talk | contribs) (initial)
17 November 2010
- 01:2201:22, 17 November 2010 Gamedev:Structure (hist | edit) [4,743 bytes] Pithikos (talk | contribs) (Created page with "== Mod structure == The mod file is just a plain zipped file in the .7z format.<br /> The structure inside that zip file is as follows: *<b>units/</b> **This folder is the main...")
12 November 2010
- 22:2122:21, 12 November 2010 Engine Profiling (hist | edit) [9,118 bytes] Hoijui (talk | contribs) (initial post (raw data))
9 November 2010
- 15:0815:08, 9 November 2010 Spring guide! (hist | edit) [26 bytes] Razacs2 (talk | contribs) (moved Spring guide! to Spring guide: "!" is crappy)
26 October 2010
- 02:0402:04, 26 October 2010 The Complete Guide To Making A Spring Game (hist | edit) [44,504 bytes] Ptsnoop (talk | contribs) (The Complete Guide is released! Still needs some tweaking, though.)
5 October 2010
- 16:5116:51, 5 October 2010 Lua sync to unsync (hist | edit) [4,700 bytes] Knorke (talk | contribs) (started this page)
2 October 2010
- 11:4911:49, 2 October 2010 Balanced Annihilation:From OTA To TA (hist | edit) [1,054 bytes] Yuri (talk | contribs) (New page: ===Main differences from Original Total Annihilation=== BA is similar to the Original Total Annihilation (OTA for short), and if you've played the original you should feel quite ...)
- 11:2611:26, 2 October 2010 Balanced Annihilation:misc (hist | edit) [2,504 bytes] Yuri (talk | contribs) (New page: === Controls === Very useful for every BA beginner: *'''Selections/Groups/Group Commands/Group AI''' *'''[[Balanced_Annihilation:Giving_Orders|...)
- 11:2211:22, 2 October 2010 Balanced Annihilation:Starting With TA (hist | edit) [7,246 bytes] Yuri (talk | contribs) (New page: ===Gameplay in general=== Visit this oldish Spring TA guide to get a general knowledge about the BA's gameplay. Note: Needs overhaul. ---- ===Strategy=== For more st...)
- 09:0809:08, 2 October 2010 Balanced Annihilation shared section (hist | edit) [2,617 bytes] Yuri (talk | contribs) (shared section for BA)
11 September 2010
- 11:3211:32, 11 September 2010 S3o using blender (hist | edit) [3,489 bytes] Mrz (talk | contribs) (New page: ==motivation== this guide helps you to create a '.s3o' unit for spring using: * 'blender' - for 3d moddeling * 'gimp' - for texturing * 'lua' - for animation ==the tools== first download/...)
24 August 2010
- 14:4414:44, 24 August 2010 Download Systems (hist | edit) [436 bytes] Abma (talk | contribs) (New page: The Lobbys currently use two download systems: Torrent and Rapid ==Rapid== Rapid is used to list all mods in the (online-)repositry take a mod archive atm the archive is a single blob r...)
19 August 2010
- 16:5816:58, 19 August 2010 Slackware12 install (hist | edit) [31 bytes] Hoijui (talk | contribs) (Slackware12 install moved to Slackware install: standardization)
18 August 2010
- 23:2823:28, 18 August 2010 Debian install (hist | edit) [3,281 bytes] Hoijui (talk | contribs) (mergeing 3 different pages together)