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11 July 2008
- 04:3004:30, 11 July 2008 NOTA OTA differences guide (hist | edit) [18,884 bytes] Totbuae (talk | contribs) (New page: == So, you wanna give NOTA a try, huh? == <br> This is intended to be an introductory guide to those with an OTA-like background who are willing to give NOTA a try. Please keep in mind th...)
30 June 2008
- 10:1510:15, 30 June 2008 NOTA players guide (hist | edit) [15,407 bytes] Heavylancer (talk | contribs) (New page: This is an NOTA players guide, made by 123v and edited/wikified by HeavyLancer. NOTE: CURRENTLY WIP == Overview == This guide is about unit selection for various situations, some general...)
19 June 2008
- 10:3110:31, 19 June 2008 Getting Spring Content and Links (hist | edit) [316 bytes] 123vtemp (talk | contribs) (New page: - from JJ: http://spring.jobjol.nl (admin=Satirik) - from AF: http://www.darkstars.co.uk/downloads/ - from M_A_D: http://www.tasdownloads.com/ - from BLC: http://spring-portal.com - from F...)
9 June 2008
- 08:0208:02, 9 June 2008 Animation-CobHitByWeaponID (hist | edit) [309 bytes] Snipawolf (talk | contribs) (Someone else can feel free to clean this up and/or give an example, I'm tired...)
29 May 2008
- 22:2922:29, 29 May 2008 Weapons:Antinukes (hist | edit) [2,341 bytes] Evil4Zerggin (talk | contribs) (New page: ==What is an Antinuke?== An antinuke is a stockpile, vlaunch, interceptor weapon. When it detects an enemy nuke launch targeted within its coverage radius, if it has at least one antinuke...)
28 May 2008
- 06:4706:47, 28 May 2008 Animation-CobOverview (hist | edit) [2,345 bytes] Evil4Zerggin (talk | contribs) (New page: ==What is COB?== COB is the Spring engine's scripting system. Each unit has a .cob bitfile which defines many of its major behaviors, including animation and weapon aiming. Of course, COB...)
- 05:4505:45, 28 May 2008 Animation-CobAnimation (hist | edit) [5,529 bytes] Evil4Zerggin (talk | contribs) (New page: ==Linear Units== Everything linear ''really'' happens in a unit I'll call Spring distance (sd). This is a tiny distance--there are 2^16 = 65536 sd in an elmo, which is the unit that is mo...)
27 May 2008
- 23:0523:05, 27 May 2008 Animation-CobThreads (hist | edit) [3,473 bytes] Evil4Zerggin (talk | contribs) (New page: ==Source== https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobThread.cpp ==Introduction== Much of the time you can expect your script to execute sequentially; that is, loo...)
- 22:2722:27, 27 May 2008 Animation-CobConstants (hist | edit) [3,827 bytes] Evil4Zerggin (talk | contribs) (New page: ==Source== This has a list of all COB SET/GET keys: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobInstance.cpp You'll want to include a file with these constants in yo...)
- 21:0721:07, 27 May 2008 Animation-CobCallins (hist | edit) [6,153 bytes] Evil4Zerggin (talk | contribs) (New page: ==Source== Callins are listed near the end of this file: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Units/COB/CobFile.cpp)
26 May 2008
- 05:3905:39, 26 May 2008 Downloading (hist | edit) [46 bytes] Emmanuel (talk | contribs) (New page: http://www.darkstars.co.uk/downloads/index.php?dir=spring)
25 May 2008
- 13:1513:15, 25 May 2008 Coding Standards (hist | edit) [6,101 bytes] Tobi (talk | contribs) (coding standards)
23 May 2008
- 18:0718:07, 23 May 2008 Balanced Annihilation:Command Reference (hist | edit) [5,457 bytes] Momfreeek (talk | contribs) (New page: For a full description of controls, see here: http://spring.clan-sy.com/wiki/Using_Orders <table style="text-align:left; vertical-align:top;" border="1"> <tr> <th>Left Mouse</th> <td>Se...)
15 May 2008
21 April 2008
- 05:5305:53, 21 April 2008 IdiotsGuide (hist | edit) [17 bytes] Sinbadev (talk | contribs) (New page: How To Play Spring If You Are Stupid: If you are running Linux or MacOS Give Up Now and find a GrownUp To Help You. [http://spring.clan-sy.com/download.php Download] the [http://spring.c...)
20 April 2008
- 17:5417:54, 20 April 2008 Maximum Annihilation (hist | edit) [6,834 bytes] Krogoth86 (talk | contribs) (Added Maximum Annihilation mod description page (WIP))
5 April 2008
- 22:5722:57, 5 April 2008 Downloading uploding (hist | edit) [46 bytes] Emmanuel (talk | contribs) (New page: filehosting at 20080405: http://www.tasdownloads.com/faq.php http://spring.jobjol.nl/subcategory.php?id=1&language=English http://spring-portal.com/)
31 March 2008
- 16:2916:29, 31 March 2008 Building Spring on Linux (hist | edit) [4,776 bytes] Vadi (talk | contribs) (New page: == Build From Source == '''You might encounter sync errors in online play if you are not using the exact same version of the compiler and same compiler settings as used for prebuilt packa...)
- 16:2416:24, 31 March 2008 Mandriva install (hist | edit) [821 bytes] Vadi (talk | contribs) (New page: === http://upload.wikimedia.org/wikipedia/en/thumb/9/95/Mandriva_logo.png/96px-Mandriva_logo.png Mandriva === This is for version 0.76b1. Mandriva has Spring in the official Contrib re...)
- 16:2316:23, 31 March 2008 Gentoo install (hist | edit) [420 bytes] Vadi (talk | contribs) (New page: === http://www.springlobby.info/images/gentoo-small.png Gentoo === This is for version 0.76b1. '''OVERLAY CHANGED 2008-01-21. SpringLobby and Spring overlays are merged, so you need to a...)
- 16:2216:22, 31 March 2008 Slackware install (hist | edit) [7,225 bytes] Vadi (talk | contribs) (New page: === http://www.winehq.org/images/distro/slackware.png Slackware 12 === Working for version 0.76b1. There is all dependencies in precompiled tgz's: glew (http://www.linuxpackages.net/pkg...)
30 March 2008
- 15:2315:23, 30 March 2008 Ubuntu install (hist | edit) [5,896 bytes] Vadi (talk | contribs) (New page: === http://img383.imageshack.us/img383/2653/ubuntulogowq2.png Ubuntu === We now have a maintained and up to date APT repository for Ubuntu 7.10 (Gutsy). If you have some older version of ...)
25 March 2008
- 02:0102:01, 25 March 2008 Troubleshooting linux (hist | edit) [1,804 bytes] Vadi (talk | contribs) (New page: = Troubleshooting = == Ingame == === LuaUI Crash Ingame === LuaUI can crash during game, because some lua script you use has a bug. 0.75 should be resistant to this problem, but 0.74b3 ...)
- 02:0002:00, 25 March 2008 Finalizing linux install (hist | edit) [1,712 bytes] Vadi (talk | contribs) (New page: = Finalizing installation = Now all the things you needed to run as root have been done. Some stuff needs to be done by the user who is going to play spring. I'm assuming bash here, but ...)
23 March 2008
- 11:5911:59, 23 March 2008 Uikeys.txt (hist | edit) [6,393 bytes] Anmoch (talk | contribs) (selectkeys.txt format documentation)
- 05:3005:30, 23 March 2008 CSpherePartSpawner (hist | edit) [413 bytes] Evil4Zerggin (talk | contribs) (New page: == Introduction == Makes a simple, one-color expanding sphere. == Source == https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Projectiles/Unsynced/SpherePartProjectile.cpp == Paramet...)
- 05:2705:27, 23 March 2008 Explspike (hist | edit) [906 bytes] Evil4Zerggin (talk | contribs) (New page: == Introduction == Explspike basically makes rays of light, like sunlight leaking into a dusty room, but without the dust. == Source == https://spring.clan-sy.com/svn/spring/trunk/rts/S...)
- 05:0405:04, 23 March 2008 Heatcloud (hist | edit) [1,135 bytes] Evil4Zerggin (talk | contribs) (New page: Source: https://spring.clan-sy.com/svn/spring/trunk/rts/Sim/Projectiles/Unsynced/HeatCloudProjectile.cpp)
5 March 2008
- 16:4416:44, 5 March 2008 Lua UnitRendering (hist | edit) [5,528 bytes] JK (talk | contribs) (New page: ==Unit Rendering== '''Spring.UnitRendering.SetLODCount''' ( int lodCount ) -> nil '''Spring.UnitRendering.SetLODLength''' <font color=darkgreen>(`lod` is 1-indexed)</font> ( int lod, ...)
- 15:4215:42, 5 March 2008 Lua FBO and RBO (hist | edit) [3,548 bytes] JK (talk | contribs) (New page: == FBO == '''gl.CreateFBO''' ( [ table initialization ] ) -> userdata fbo <font color=darkgreen> initialization table can contain: attachment ::= ...)
- 11:2211:22, 5 March 2008 Lua FBO (hist | edit) [3,452 bytes] JK (talk | contribs) (New page: == FBO == '''gl.CreateFBO''' ( [ table initialization ] ) -> userdata fbo <font color=darkgreen> initialization table can contain: { depth = luaTex or RBO or nil, ste...)
- 10:0710:07, 5 March 2008 Lua BitOps (hist | edit) [1,951 bytes] JK (talk | contribs) (New page: == Bit Operators == '''math.bit_or''' ( int a1 [, int a2 [, ... ] ] ) -> int i '''math.bit_and''' ( int a1 [, int a2 [, ... ] ] ) -> int i '''math.bit_or''' ( int a1 [, int a2 [, ....)
25 February 2008
- 11:0411:04, 25 February 2008 Tutorial:MapWithPOVRay(Tinnut) (hist | edit) [15,671 bytes] Tinnut (talk | contribs) (New page: == Howto: Create a map's texture using Povray to generate the texture == !! This is currently a work in progress and make take some time to complete. !! Povray is available for both Wi...)
17 February 2008
- 01:0301:03, 17 February 2008 Lua Scream (hist | edit) [496 bytes] JK (talk | contribs) (New page: == Scream UserData Object == '''Script.CreateScream''' ( ) -> nil <font color="darkgreen">This creates an userdata object, you can attach any variable to it (use it as a table). The di...)
25 January 2008
- 17:5717:57, 25 January 2008 Kustorion (hist | edit) [30,815 bytes] Pendrokar (talk | contribs) (New page: - Original Idea From Janis{read as Yanis} "Pendrokar" Lukss{read as Lux} TIP(Thoughts In Progress) ! This mod would try to make these custom units as easy as possible to create and save ...)
24 January 2008
- 12:3512:35, 24 January 2008 Lua PathFinder (hist | edit) [2,863 bytes] JK (talk | contribs) (New page: == PathFinder == '''Spring.RequestPath''' ( string "MoveTypeName" | number moveID, number start_x, number start_y, number start_z, number end_x, number end_y, number end_z ...)
6 January 2008
- 22:1622:16, 6 January 2008 AI:KAIK (hist | edit) [1,229 bytes] Kloot (talk | contribs) (add some KAIK text)
4 December 2007
- 06:0406:04, 4 December 2007 KoSM,QoSM,PoSM,PoSM,KnoSM (hist | edit) [2,342 bytes] Aeon Illuminate (talk | contribs) (New page: ===The Current Rule=== King of Speedmetal(KoSM) Aeon_Illuminate Queen of Speedmetal(QoSM) No one yet Prince of Speedmetal(PoSM) No one yet Princess of Speedmetal(PoSM) No one ...)
1 December 2007
- 01:2301:23, 1 December 2007 CEG For Units (hist | edit) [1,392 bytes] Argh (talk | contribs) (Calling basic CEGs via COB)
24 November 2007
- 06:4506:45, 24 November 2007 Units:FlankingBonus (hist | edit) [5,254 bytes] Lurker (talk | contribs) (New page: =FlankingBonus= ==History== FlankingBonus is a quick, integrated way to give units a resistance to damage from certain directions. It started life long ago, in the dark ages of spring, ...)
19 November 2007
- 20:1120:11, 19 November 2007 Clans/LCC (hist | edit) [1,543 bytes] LionHeart (talk | contribs) (New page: Clans/LCC '''Members''' <[LCC]LordMatt> <[LCC]quantum>, <[LCC]Lion_heart[Ck]>, <[LCC]Baleeted>, <[LCC]Licho>, <[LCC]det>, <[LCC]hydrix>, <[LCC]Saktoth>, <[LCC]Brawler[LF]>, <[LCC]Dynam...)
7 November 2007
- 16:0716:07, 7 November 2007 Scripting for newbs (hist | edit) [1,194 bytes] Rcdraco (talk | contribs) (Creation)
5 November 2007
- 17:5917:59, 5 November 2007 Clans/TS (hist | edit) [794 bytes] Abokasee (talk | contribs) (New page: The TS clan stands for something were not telling you, but its the reason most are games are won, the Members are [TS]Lordspawn (And his smurfs) - Clan Leader [TS]Shadow_Farle - Sort of t...)
4 November 2007
11 October 2007
- 00:1000:10, 11 October 2007 Engine development (hist | edit) [825 bytes] Restrictor (talk | contribs) (New page: Lua Scripting)
30 September 2007
- 10:3610:36, 30 September 2007 Complete Annihilation (hist | edit) [86 bytes] Hoijui (talk | contribs) (New page: =User interface and LuaUI= *New cursors *Centers and selects the Comm at startup, *Warns when d-gun is limited, *Shows which units are being transported, *Depicts unit experience with tank...)
29 September 2007
- 23:3023:30, 29 September 2007 Lua FeatureDefs (hist | edit) [1,909 bytes] JK (talk | contribs) (New page: <font style="font-size:125%" color="darkgreen">The FeatureDefs[] table holds all information about the features used in a mod. Note: Its entries are metatables, so you can't use the pairs(...)
- 22:5122:51, 29 September 2007 Lua WeaponDefs (hist | edit) [5,014 bytes] JK (talk | contribs) (New page: <font style="font-size:125%" color="darkgreen">The WeaponDefs[] table holds all information about the weapons used in a mod. Note: Its entries are metatables, so you can't use the pairs() ...)
- 21:5721:57, 29 September 2007 Lua UnitDefs (hist | edit) [11,350 bytes] JK (talk | contribs) (New page: <font style="font-size:125%" color="darkgreen">The UnitDefs[] table holds all information about the units used in the mod. Note: Its entries are metatables, so you can't use the pairs() it...)
- 17:2117:21, 29 September 2007 Lua ConstGame (hist | edit) [9,277 bytes] JK (talk | contribs) (New page: === Engine === string '''Game.version''' number '''Game.maxUnits'''<br> number '''Game.maxTeams'''<br> number '''Game.maxPlayers'''<br> number '''Game.squareSize'''<br> number '''Game.gam...)