Enetheru:smd
From Spring
Spring Map Definition (smd) Reference
General Formatting
- All lines must end in a ';'
- Sections begin with a keyword wrapped in Square brackets, and are wrapped in Curly Brackets
- Blank lines are allowed
- Comments are preceded by // anything following a comment marker is ignored
- Whitespace is ignored so you can tabulate your SMD to help the overall readability, and to show where sections begin and end.
// Example (this is a comment)
[MAP]
{
...
// this is a comment
[subsection]
{
...
ThisIsAValue = something;
AnotherValue = somethingelse; // another comment
...
}
...
}
Sections
MAP
The map section describes the basic options of the map.
[MAP]
{
// properties
Description = "mountainous whatever";
AutoShowMetal = 1;
DefaultOptions = 1;
DetailTex = detailtex.bmp;
ExtractorRadius = 400;
Gravity = 130;
MapHardness = 100;
MaxMetal = 0.03;
TidalStrength = 20;
voidwater = 0;
// subsections
[SMF]
{
...
}
[ATMOSPHERE]
{
...
}
[WATER]
{
...
}
[LIGHT]
{
...
}
[TEAMx]
{
...
}
[TERRAINTYPEx]
{
...
}
}
- Description [string]
- Default:FIXME, The description of the map that shows in the multiplayer battleroom.
- DefaultOptions [0,1]
- Default:FIXME, FIXME
- TidalStrength [0-?]
- Default:FIXME, The amount of energy which will be given by tidal generators.
- Gravity [?-?]
- Default:FIXME, The force of gravity in units/sec^2
- MaxMetal [0-?]
- Default:FIXME, How much metal a map square with the maximum metal value gives.
- ExtractorRadius [0-?]
- Default:FIXME, The radius of effect that a single extractor will extract from. If two radii intersect, both extractors will suffer from reduced output.
- MapHardness [?-?]
- Default:FIXME, FIXME
- AutoShowMetal [0,1]
- Default:FIXME, FIXME
- DetailTex [string]
- Default:FIXME, FIXME
- voidwater [0,1]
- Default: 0, FIXME
SMF
[MAP]
{
...
[SMF]
{
MinHeight = -100;
MaxHeight = 100;
}
...
}
- MinHeight [-?-?]
- Default:FIXME, FIXME
- MaxHeight [-?-?]
- Default:FIXME, FIXME
ATMOSPHERE
[MAP]
{
...
[ATMOSPHERE]
{
CloudColor = 0.9 0.9 0.9;
CloudDensity = 0.25;
FogColor = 0.7 0.7 0.8;
FogStart = 0.48;
MaxWind = 25;
MinWind = 1;
SkyBox = nebulus.dds;
SkyColor = 0.1 0.15 0.7;
SunColor = 1.0 1.0 1.0;
}
...
}
- CloudColor [0.0-1.0] [0.0-1.0] [0.0-1.0]
- Default:FIXME
- CloudDensity [0-?]
- Default:FIXME
- FogColor [0.0-1.0] [0.0-1.0] [0.0-1.0]
- Default:FIXME
- FogStart [?]
- Default:FIXME
- MaxWind [0-?]
- Default:FIXME
- MinWind [0-?]
- Default:FIXME
- SkyBox [string]
- Default:FIXME
- SkyColor [0.0-1.0] [0.0-1.0] [0.0-1.0]
- Default:FIXME
- SunColor [0.0-1.0] [0.0-1.0] [0.0-1.0]
- Default:FIXME
LIGHT
[MAP]
{
...
[LIGHT]
{
SunDir=2 1 1;
GroundAmbientColor=0.6 0.6 0.6;
GroundSunColor=0.9 0.9 0.9;
GroundShadowDensity=0.6;
GroundSpecularColor=0 0 0;
UnitAmbientColor=0.6 0.6 0.6;
UnitSunColor=0.93 0.93 0.93;
UnitShadowDensity=0.8;
UnitSpecularColor=0 0 0;
}
...
}
- SunDir
- FIXME Should have "default:something, description"
- GroundAmbientColor
- FIXME Should have "default:something, description"
- GroundSunColor
- FIXME Should have "default:something, description"
- GroundShadowDensity
- FIXME Should have "default:something, description"
- GroundSpecularColor
- FIXME Should have "default:something, description"
- UnitAmbientColor
- FIXME Should have "default:something, description"
- UnitSunColor
- FIXME Should have "default:something, description"
- UnitShadowDensity
- FIXME Should have "default:something, description"
- UnitSpecularColor
- FIXME Should have "default:something, description"
WATER
[MAP]
{
...
[WATER]
{
WaterSurfaceColor=0.3 0.3 0.4;
WaterBaseColor=0.4 0.6 0.8;
WaterAbsorb=0.004 0.004 0.002;
WaterMinColor=0.1 0.1 0.3;
WaterPlaneColor= 0.1 0.1 0.3;
WaterDamage=0;
// Bump Mapped Settings
WaterSurfaceAlpha = 0.55;
WaterDiffuseColor = 0.55 0.4 0.3;
WaterSpecularColor = 0.55 0.4 0.3;
WaterSpecularPower = 2.0;
WaterSpecularFactor = 0.3;
WaterAmbientFactor = 1.3;
WaterDiffuseFactor = 0.3;
WaterFresnelMin = 0.3;
WaterFresnelMax = 0.8;
WaterFresnelPower = 4;
WaterReflectionDistortion = 0.1;
WaterBlurBase = 2;
WaterBlurExponent = 2;
WaterPerlinStartFreq = 8;
WaterPerlinLacunarity = 3;
WaterPerlinAmplitude= 0.9
}
...
}
- WaterSurfaceColor
- FIXME Should have "default:something, description"
- WaterBaseColor
- FIXME Should have "default:something, description"
- WaterAbsorb
- FIXME Should have "default:something, description"
- WaterMinColor
- FIXME Should have "default:something, description"
- WaterPlaneColor
- FIXME Should have "default:something, description"
- WaterDamage
- FIXME Should have "default:something, description"
- WaterSurfaceAlpha
- FIXME Should have "default:something, description"
- WaterDiffuseColor
- FIXME Should have "default:something, description"
- WaterSpecularColor
- FIXME Should have "default:something, description"
- WaterSpecularPower
- FIXME Should have "default:something, description"
- WaterSpecularFactor
- FIXME Should have "default:something, description"
- WaterAmbientFactor
- FIXME Should have "default:something, description"
- WaterDiffuseFactor
- FIXME Should have "default:something, description"
- WaterFresnelMin
- FIXME Should have "default:something, description"
- WaterFresnelMax
- FIXME Should have "default:something, description"
- WaterFresnelPower
- FIXME Should have "default:something, description"
- WaterReflectionDistortion
- FIXME Should have "default:something, description"
- WaterBlurBase
- FIXME Should have "default:something, description"
- WaterBlurExponent
- FIXME Should have "default:something, description"
- WaterPerlinStartFreq
- FIXME Should have "default:something, description"
- WaterPerlinLacunarity
- FIXME Should have "default:something, description"
- WaterPerlinAmplitude
- FIXME Should have "default:something, description"
TEAMx
[MAP]
{
...
[TEAM0]
{
StartPosX=730;
StartPosZ=821;
}
[TEAM1]
{
...
}
[TEAMn]
{
...
}
...
}
- StartPosX
- FIXME Should have "default:something, description"
- StartPosZ
- FIXME Should have "default:something, description"
TERRAINTYPEx
[MAP]
{
...
[TERRAINTYPE0]
{
name=default;
hardness=1;
tankmovespeed=1;
kbotmovespeed=1;
hovermovespeed=1;
shipmovespeed=1;
}
[TERRAINTYPE1]
{
...
}
[TERRAINTYPEn]
{
...
}
...
}
- name
- FIXME Should have "default:something, description"
- hardness
- FIXME Should have "default:something, description"
- tankmovespeed
- FIXME Should have "default:something, description"
- kbotmovespeed
- FIXME Should have "default:something, description"
- hovermovespeed
- FIXME Should have "default:something, description"
- shipmovespeed
- FIXME Should have "default:something, description"