Where files go
From Spring
What It Is
Maps: those neat places you will play your games in Mods: those games you will play on the maps Base ota content: material needed to run the games which use content from the Total Annihilation Product demo and /or Main Product Lua Widgets: configured settings for game play. they often make it much easier to control your troops etc. AI: an AI pot to give you an opponent in a game AI (helper): an AI that will help you command your units in game
Where It Goes
Maps go in the Maps folder in your Spring directory Example: "C:\Program Files\Spring\Maps" Example Map File: "ExpandedTropics.sd7" Mods(Games) go in the Mods folder in your Spring directory Example: "C:\Program Files\Spring\Mods" Example Mod File: "NOTA154.sd7" Example Mod File: "NanoBlobs065.sdz"
Base ota content is needed for all those lovely Mods like NOTA. It goes in your Base folder in the Spring directory. Example: "C:\Program Files\Spring\base" An Example File: "otacontent.sdz"
Lua Widgets tipically go in your Lua > Widgets folder Example 1: "C:\Program Files\Spring\LuaUI\Widgets" Some times you will find that they go here: "C:\Program Files\Spring\LuaUI" Mods also come with widgets in their mod folder altering that is not for beguines so I will not tell you here. Example Widge File: "unit_customformations2.lua"
AIs The Main kind of AI which will run an opposing enemy player will go in your AI folder
Example: "C:\Program Files\Spring\AI"
Example AI folder {AAI}: "C:\Programs Files\Spring\AI\RAI\"
IT will also likely have a dll fire with will go in your AI > Bot-libs folder
Example: "C:\Program Files\Spring\AI\bot-libs"
Example AI dll File: "RAI.dll"
AIs (helper) these ais will go in your AI > Helper-libs folder Example: "C:\Program Files\Spring\AI\Helper-libs" Example AI File: "MexUpgraderAI.dll"
What You Want
Mods: BA, NOTA, S44 The CA mod is nice to have the it needs the CA Dler to be updated. For some the CA Downloaded is a great asset to their spring experience, to others it is a great hassle NOTA will need the OTA content.
Maps: Tabula-v2, Comet Catcher Redux, DeltaSiegeDry (only because it is overplayed), Maps for NOTA: Small Supreme Battlefield Dry, ExpandedTropics, Tempest, Maps for S44: 1944_Kiev_V4 Less regular maps: Tropical, Titan-v2, rysia, Green_Fields
Lua Widgets: unit_customformations2.lua: Lets you draw orders in a line formation by dragging the mouse while button is held down. Lets you draw attack lines, move lines, fight lines, unload lines. Units/orders will be spread out along the line you draw gui_clock.lua unit_immobile_buider.lua: for BA and CA, not for NOTA sets keeps certain units active unit_stockpile.lua: auto loads anti nuke silos and other such units not needed but very useful Transporter_2.lua: auto mathematically moves units with move orders which are guarded by a transport with the transport nearly invaluable once you get a handle for every thing else you need to do gui_build_eta.lua: gives you eta for things under construction very useful but not needed unit_improved_metal_maker.lua: helps metal makers run not needed but very helpful Team Speak Lets you speak to your allies while in game
What To Know
If you use TASClient to find games hit F1 for help. NOTA has some Single player missions. S44 has a decent AI created for it. SWIW has a decent AI created for it. Many mods have "chicken modes" or "Space Bug modes" which are basically a defense against waves of forces. drawing messages on the game map while in game uses "~" (found under the Esc key)and the left mouse button. Hold the "~" key and Single click your wheel button to place a point on the map and double click to place a point with text. Use "~" and the right mouse button to erase.
page started by 1-23v[NOTA] aka: 123vtemp