Mapdev:splatdetailnormals

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Revision as of 19:02, 8 November 2015 by Beherith (talk | contribs)
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Detail Normal Texture Splatting (DNTS)

This extends the existing functionality of splatted detail textures Mapdev:splatdetail, with the option of specifying 4 different (normal map + greyscale diffuse map) detail textures.