Download Testing
Spring Engine Testing Release
- stable: 106.0 (10. January 2021)
- testing: 103.0.1-1328-g882485f (02. September 2017)
Get It
Windows
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Linux
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Mac OS X
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App Bundle (tested on 10.6 Snow-Leopard only) In case the above fails, check out alternative ways. |
Lobby
Make sure your lobby client is configured to use the correct spring binary & unitsync! On Linux, this will usually be /usr/local/bin/spring & /usr/local/lib/libunitsync.so.
Use one of the test lobby servers:
- springlobby.info:8200
- tizbac.dyndns.org:8200
Bugs and issues
Report in the Help and Bugs forum or on Mantis. Remember to upload infolog.txt if you crash!
Testing Version Archive
This is a list of all testing releases since the last stable release (106.0), and it represents all changes since then (in detail).
21. August 2011
0.82.3-3295-g000fac6
Changes (in detail):
- sync error fixed, thanks to abma
- first test release that comes with a MacOS X App Bundle, thanks to daftalx
Game devs might be interested in Make your game ready for the next release! (0.83).
29. June 2011
0.82.3-2365-g82c3187
Changes (in detail):
- Fixes an issue in engine supplied Lua code plus other random bug fixes.
1. June 2011
0.82.3-2297-g26b01f8
Changes (in detail):
- removed n's in array-like Lua tables
- game end condition moved to Lua
- 3do solid colors appear as black (see Kloot's comment)
This test release is mainly intended for Game developers to make their game roughly compatible with the upcoming release. There are still many, many known and unknown bugs in there.
TODO add more docu here (other spring devs, please PM me!)

