Balanced Annihilation
From Spring
Links
Overview
Balanced Annihilation is a fan mod of Total Annihilation remastered with new graphics and balance. BA is a Total Annihilation remake built using the Spring engine based on three basic principles:
- Refined Total Annihilation remake: BA's lineage traces back to original Total Annihilation mods. It feels similar, and play is more balanced for diverse multiplayer strategies.
- Stable gameplay: BA has matured through several years of playtesting. New versions don't drastically alter the gameplay.
- Balance: Every unit has a role, and no unit has every role. Very few units get truly obsolete as a game progresses. The ideal state is to have no obsolete units at all.
History
Balanced Annihilation’s history traces back to the Total Annihilation mod Absolute Annihilation by Caydr (2002-2006). AA was based on ÜberHack by Brave Sir Robin (1998-2002). The Swedish Yankspankers’ work on the TA Demo Recorder (1999-2004) made it possible for AA to be ported to 3D and these efforts led to the creation of Balanced Annihilation in 2006.
Development
The current developer is Ares. The previous maintainers, who shouldn't be forgotten, were:
- Floris (2016)
- Decay (2016)
- Silentwings (2012-16)
- Beherith (2011-12)
- Niobium (2011)
- TheFatController (2010-11)
- NOiZE. (2006-11