User:Cheesecan

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Revision as of 19:21, 8 May 2013 by Cheesecan (talk | contribs)
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Documented for posterity's sake.

Map making

Early maps circa 2006

2q1rssn.jpg

Sector9-v01

2k21rm.jpg

Surrounded_Grounds-v2

21psgz.jpg

3_Bridges

ycev9.jpg

Archipelago-v1


33l14zd.jpg

Wadichelago-v1

339ng9l.jpg

Lost-v2

2010 maps

ezuc7.jpg

CliffHanger-v1

2012 and beyond SSMF maps

35bs4na.jpg

IcySea-v2

33p380n.jpg

Hohenheim-v3

6pq934.jpg

Harbinger-v1

Missing maps

  • Wadi-v2
  • Robots form Outerspace (a War Evolution map)
  • Dying Grounds

Lobby development

CheeseLobby

https://github.com/jahwag/cheeselobby

An abandoned Java lobby. Development began in early 2011 and ended in mid 2012. Unique features at the time included 3D map preview and cross-platform support.

OpenLobby

https://github.com/jahwag/OpenLobby

An unfinished Java lobby. Development began in early 2012. Planned support for user script plug-ins and co-bundling with games. Online update/patching using OSGi. Cross-platform support. No GUI was made.

Lua coding

Lua metal spot textures

wrcc4x.jpg

Draws metal spot textures with Lua. Used in my SSMF maps.

Lua metal maps

91jhuu.jpg

Allows placement of metal spots using Lua script.


--Cheesecan