Lua VFS

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Revision as of 14:36, 9 July 2008 by JK (talk | contribs) (→Files)
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Modes

VFS.RAW
VFS.MOD (unimplemented, acts like VFS.ZIP)
VFS.MAP (unimplemented, acts like VFS.ZIP)
VFS.BASE (unimplemented, acts like VFS.ZIP)
VFS.ZIP
VFS.RAW_FIRST
VFS.ZIP_FIRST
VFS.RAW_ONLY (same as VFS.RAW)
VFS.ZIP_ONLY (same as VFS.ZIP)

Files

VFS.Include (if enviroment=nil then use current one)

 ( string "filename" [, table enviroment [, number mode ] ] ) ->

VFS.LoadFile

 ( string "filename" [, number mode ] ) -> nil | lstring data

VFS.FileExists

 ( string "filename" [, number mode ] ) -> boolean

VFS.DirList

 ( string "directory" [, string "pattern"  [, number mode [, string "optstr" ] ] ] )
   -> { [1] = string filename, ... }
   optstr can contain:
     "r" = recursive
     "d" = include dirs

Packing

The Pack- and Unpack-functions are used to convert numbers->strings and strings->numbers. So you can read a binary file and then convert the received strings back to numbers and the other way around. Also you can use it in combination with the SendLuaXYZMsg-functions.


VFS.PackU8

VFS.PackU16

VFS.PackU32

VFS.PackS8

VFS.PackS16

VFS.PackS32

VFS.PackF32

arguments are:

VFS.PackX( number arg1, number arg2, number arg3, ... ) -> string

VFS.PackX( {[1]=number,[2]=number,..} ) -> string


VFS.UnpackU8

VFS.UnpackU16

VFS.UnpackU32

VFS.UnpackS8

VFS.UnpackS16

VFS.UnpackS32

VFS.UnpackF32

arguments are:

VFS.UnpackX( string "binary" [, number offset ] [, number count] )

 -> number | table { [1]=number,[2]=number,.. }