Lua:Callins

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Revision as of 23:57, 27 December 2013 by Flozi (talk | contribs) (→Custom Object Rendering: enabling DrawFeature)
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Lua Callins

Common

addon.Initialize()
return: none

{{{info}}}


addon.Shutdown()
return: none

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Unsynced Only

Inside these functions, you can use the Lua OpenGL Api to draw graphics.

addon.DrawGenesis()
return: none

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addon.DrawWorldPreUnit()
return: none

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addon.DrawWorld()
return: none

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addon.DrawWorldShadow()
return: none

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addon.DrawWorldReflection()
return: none

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addon.DrawWorldRefraction()
return: none

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addon.DrawScreen()
return: none

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addon.DrawScreenEffects()
return: none

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addon.DrawLoadScreen()
return: none

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addon.DrawInMinimap()
return: none

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Custom Object Rendering

For the following calls drawMode can be one of the following, notDrawing = 0, normalDraw = 1, shadowDraw = 2, reflectionDraw = 3, refractionDraw = 4.

addon.DrawUnit()
return: none

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addon.DrawFeature()
return: none

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addon.DrawShield()
return: none

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addon.DrawProjectile()
return: none

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Synced - Unsynced Shared

addon.PlayerChanged()
return: none

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Synced Only

addon.AllowUnitCreation()
return: bool allow

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