AI:RAI
From Spring
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| Mod Support | |
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| Interface | |
| Wrapper | |
Forum thread
Mods with incomplete support:
- Blox (transporters unsupported)
- Epic Legions (Open Beta v1.1+) (buildlist detection of energy production fails/lack of resouces)
- Kernal Panic (above v0.7) (buildlist detection & misuse of unique build options)
- NanaSheep (buildlist detection of mobile bomb fails)
- NOTA (island maps) (cheapest factory could not produce builders/lack of resouces)
Known Crash:
- None
Version History
- basic hub support & improved build list detection (universal mod support)
- units will now use capture/resurrect/high trajectory and are a little more willing to use reclaim
- builders will now upgrade extractors/geos
- expands a little more intelligently (expands around enemy borders)
- a bit quicker expansion, slowly seizes (metal/geo spots) even if there is no demand for resources
- amphibious water depth is more accurately considered ( all units are now often considered amphibious on maps with a very low water depth )
- several other minor changes
- Fixes
v0.40 (spring v0.74b2-v0.74b3)
- Several Minor Changes/Fixes
v0.355 (spring v0.74b1)
- Fixes
v0.350 (spring v0.73b1)
- Improvements to Building Decisions.
- Support for Water Units/Maps.
- Other Minor Improvements
- Fixes
v0.301 (spring v0.73b1)
- Fixes
v0.300 (spring v0.73b1)
- First Release