Glossary: Difference between revisions
Tim Blokdijk (talk | contribs) |
See also + OTA link + some other links |
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[http://en.wikipedia.org/wiki/C_plus_plus C++] - a computer language. Spring is written in this language. | [http://en.wikipedia.org/wiki/C_plus_plus C++] - a computer language. Spring is written in this language. | ||
CVS - Concurrent Version System, allows the developers to work together it contains the Spring source code. "SVN" is another system for the same task. | [[CVS]] - Concurrent Version System, allows the developers to work together it contains the Spring source code. "[[SVN]]" is another system for the same task. | ||
comm - "commander", the unit you start the game with | comm - "commander", the unit you start the game with | ||
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[http://en.wikipedia.org/wiki/Microsoft_.NET .NET] - a software development platform used by Spring. | [http://en.wikipedia.org/wiki/Microsoft_.NET .NET] - a software development platform used by Spring. | ||
OTA - Original Total Annilation, refering to the unmodified TA units. | [[OTA]] - Original Total Annilation, refering to the unmodified TA units. | ||
Phoenix Works - a game lobby and persistent campaign system supporting Spring XTA as well as several (mainly rebalancing) mods for original TA | Phoenix Works - a game lobby and persistent campaign system supporting Spring XTA as well as several (mainly rebalancing) mods for original TA | ||
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[http://sf.net SourceForge] - the open source website used for the development of the source code | [http://sf.net SourceForge] - the open source website used for the development of the source code | ||
SVN - Subversion, used by the developers it contains the Spring programming code. considered superior to CVS. | [[SVN]] - Subversion, used by the developers it contains the Spring programming code. considered superior to [[CVS]]. | ||
[[SWTA]] - Star Wars total conversion mod | [[SWTA]] - Star Wars total conversion mod | ||
[[SY]]s - Swedish Yankspankers - the guys who started the whole Spring thing =) | |||
TA - Total Annihilation, the name of the game | TA - Total Annihilation, the name of the game | ||
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XTA - The SY's radical rebalance mod, the standard gametype for Spring. | XTA - The SY's radical rebalance mod, the standard gametype for Spring. | ||
=== See also === | |||
* [http://www.tauniverse.com/forum/showthread.php?s=&postid=435301#post435301 Abbreviations] entry in the [http://www.tauniverse.com tauniverse.com] forum | |||
Revision as of 22:56, 28 December 2005
Intro
Can't find what you're looking for? Please edit this page and add an entry for the word/phrase you don't understand, with the text "what's this?" (click the "Edit Page" link at the bottom to begin). Secondly, have a look to see if there are any "what's this?" entries that you know the answer to, and fill them in.
Please keep this page in alphabetical order, and remember it is just a glossary not an encyclopedia - brief descriptions only please! Thank you.
For another list of TA acronyms click this.
Glossary
AA - "Anti Air" - units which are good against aircraft. Also see Absolute Annihilation
Absolute Annihilation - balancing mod with lots of extra units, based on UH
assist-bulid - see "build assist"
balancing mod - changes the stats, abilities, or build menus of existing units, may add extra units
BB - Big Bertha, VLRPC. Powerfull and more accureate then core counterpart arm artillery cannon.
BSR - Brave Sir Robin - producer of UH
build-assist - speeding up unit/building construction with extra con units
C++ - a computer language. Spring is written in this language.
CVS - Concurrent Version System, allows the developers to work together it contains the Spring source code. "SVN" is another system for the same task.
comm - "commander", the unit you start the game with
comm bomb - self-Ding your comm in an enemy base to destroy it
con - "construction", e.g. "con air"/"air con" is a construction aircraft.
doxygen - source code documentation system used on spring. Generates documentation directly from code.
FAQ - answers to Frequently Asked Questions
LOS - Line Of Sight (of your units)
LRPC - Long range plasma cannon. (VLRPC very-).
mex (mexes)(mohomex) - Metal Extractor(s)
MiniSpring - mod with all the unit sizes scaled down by a factor of 2
mod - modification to the game which changes the units, see Mods
.NET - a software development platform used by Spring.
OTA - Original Total Annilation, refering to the unmodified TA units.
Phoenix Works - a game lobby and persistent campaign system supporting Spring XTA as well as several (mainly rebalancing) mods for original TA
Porcing - Playing defensively and not expanding (Small and Good Defense, like a Porcupine); term from a old CaveDog Strategy Article.
PW - see "Phoenix Works"
rebalance - see "balancing mod"
rush - early attack, see Rushing
self-D - "self destruct" - all units can do this (ctrl-D to activate/cancel)
SourceForge - the open source website used for the development of the source code
SVN - Subversion, used by the developers it contains the Spring programming code. considered superior to CVS.
SWTA - Star Wars total conversion mod
SYs - Swedish Yankspankers - the guys who started the whole Spring thing =)
TA - Total Annihilation, the name of the game
TAWD - Total Annihilation: World Domination, a quality World War 3 TC.
TC - see "total conversion"
UberHack - perhaps the most widely acclaimed balancing mod - produced by BSR
UH - see UberHack
total conversion - a mod which replaces the entire unit set
unit stats - the amount of armour, max speed etc. a unit has
UTASP - A truly massive unofficial unit pack expansion for TA
XTA - The SY's radical rebalance mod, the standard gametype for Spring.
See also
- Abbreviations entry in the tauniverse.com forum