AI:Links: Difference between revisions
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===Development/Research=== | ===Development/Research=== | ||
;'''[http://www.darkstars.co.uk Darkstars]''': AF's main site, has a lot of theory on it, including details of his NTai project<br> | ;'''[http://www.darkstars.co.uk Darkstars]''': AF's main site, has a lot of theory on it, including details of his NTai project<br> | ||
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;'''[[AIResearch | AI research Material]]''': Research links to articles and documents about AI<br> | ;'''[[AIResearch | AI research Material]]''': Research links to articles and documents about AI<br> | ||
;'''[http://www.topcoder.com/tc?module=Static&d1=tutorials&d2=greedyAlg Greedy is good]''': Greedy is good tutorial at topcoder.com<br> | ;'''[http://www.topcoder.com/tc?module=Static&d1=tutorials&d2=greedyAlg Greedy is good]''': Greedy is good tutorial at topcoder.com<br> | ||
Revision as of 05:30, 23 April 2012
AI Links
Development/Research
- Darkstars
- AF's main site, has a lot of theory on it, including details of his NTai project
- 5 Matrix AI 1,2,3
- A thread discussing Triaxx' theory and plans for his AI 5 matrix AI/Wormhole AI
- "Research about Pathfinding, AI and Voronoi diagrams"
- A forum post by Gabba.
- Academic research papers on AI in RTS games
- A forum post by NeuronExMachina.
- AI research Material
- Research links to articles and documents about AI
- Greedy is good
- Greedy is good tutorial at topcoder.com
- Graph and data structures
- Graph and data structures tutorial at topcoder.com. This includes path-finding using bfs
- Unit grouping heuristic
- Unit grouping and reorg heuristic by Hugh Perkins