AI:Links: Difference between revisions

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At present (Spring version 0.64b1) there is no AI player, however there is a [[Random_enemies]] script - which can be used for some basic testing.
At present (Spring version 0.64b1) the only working AI is JCAI, which is included in the Spring sourceforge CVS repository. It works but it's still very weak. Other AI's are in development
There is a also [[Random_enemies]] script - which can be used for some basic testing.


There is a backend that allows people to script a AI.
Useful existing documentation on the Spring unit AI can be found here
 
[http://taspring.clan-sy.com/SAI/ K-mans Spring AI documentation], however this is not related to global AI.
Useful existing documentation on the Spring AI can be found here:
[http://taspring.clan-sy.com/SAI/ K-mans Spring AI documentation]


Jouninkomiko has a topic on the [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=923 Global AI Interface] running here.
Jouninkomiko has a topic on the [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=923 Global AI Interface] running here.
Zaphod has some [http://taspring.clan-sy.com/phpbb/viewtopic.php?t=1920 code running], it is a full skirmish AI but it is unstable and is being re-written.


[[Alantai Firestar]] has a lot of theory on the topic [http://www.darkstars.co.uk at his site], and has working code in progress.
[[Alantai Firestar]] has a lot of theory on the topic [http://www.darkstars.co.uk at his site], and has working code in progress.

Revision as of 02:42, 9 October 2005

At present (Spring version 0.64b1) the only working AI is JCAI, which is included in the Spring sourceforge CVS repository. It works but it's still very weak. Other AI's are in development There is a also Random_enemies script - which can be used for some basic testing.

Useful existing documentation on the Spring unit AI can be found here K-mans Spring AI documentation, however this is not related to global AI.

Jouninkomiko has a topic on the Global AI Interface running here.

Alantai Firestar has a lot of theory on the topic at his site, and has working code in progress.

Triaxx had a topic about it 5 Matrix AI 1,2,3 and some stuff at AF's site.