AI:KAIK: Difference between revisions

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add some KAIK text
 
Supported - balanced Annihilation
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http://spring.clan-sy.com/phpbb/viewtopic.php?t=11343
http://spring.clan-sy.com/phpbb/viewtopic.php?t=11343
= List of working MODs =
If you cannot configure the mod, in order to get an ennemy attacking, you should combine KAIK with the following MODs.
* Balanced Annihilation v6.21 - will create only ground units.
The followings MODS would produce an error :
* TO-DO complete the list.


TODO: write more
TODO: write more

Revision as of 09:21, 15 August 2008

KAIK
Developer
Krogothe, Kloot
Version
v0.13
Mod Support
Most TA-Style Mods
Status
Under Active Development
License
Open Source (licensed under the GPL) since KAI 0.11
Interface
{{{7}}}
Wrapper
{{{8}}}
<- Back to List of AIs

KAIK is an evolutionary development of KAI, an AI originally written by Krogothe, Tournesol and Firenu and now maintained by Kloot. It inherits and builds upon the GPL'ed KAI 0.11 codebase, while keeping the core KAI behavioral routines. KAI(K) comes bundled with Spring since 0.74b3, and requires no config files or other user intervention to play most mods (although it does not really like ones that deviate from the TA style of play too much, such as Kernel Panic). For more information, bug reports, etc., visit its forum thread here:

http://spring.clan-sy.com/phpbb/viewtopic.php?t=11343

List of working MODs

If you cannot configure the mod, in order to get an ennemy attacking, you should combine KAIK with the following MODs.

  • Balanced Annihilation v6.21 - will create only ground units.

The followings MODS would produce an error :

  • TO-DO complete the list.

TODO: write more